Jagged Alliance 3

Jagged Alliance 3

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Random Attack
   
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581.114 KB
3 May, 2024 @ 11:26am
16 Sep, 2024 @ 9:55am
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Random Attack

In 3 collections by Sir Ni
JA3 1.13
31 items
My mods collection
26 items
Sir Ni's gameplay collection
66 items
Description
Random Attack
Addon to Sig's The legion comes for you but not really an dependent mod.
Features
  • This mod does work " stand alone"
  • It adds a chance to spawn a random squad in the sector when any squad finishes travelling on the map to attack the player, for more details go to Sig's page
  • This mod add a chance to spawn instantly in the sector and adds a new dynamic squad that changes depending on events in the game
Mechanics
  • The squad will change as the player progress towards the main quest
  • If you sit down in the wilderness, there is a good chance that you will be attacked
  • The squad can spawn while you are travelling but the conflict won't start if the spawn location is different from your destination
  • The squad don't spawn on cities, mines and ports with a few exceptions
  • The number of enemies depends on your settings and other mods


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Version: 1.00-015
15 Comments
Sir Ni  [author] 16 Sep, 2024 @ 9:53am 
@engager6 working on it, thanks for the report
engager6 16 Jul, 2024 @ 8:19pm 
Also i had noted, that disabling random attack in game settings is not only non persistent on loading the saved game, but also appear to be not working at all and encounters do still happen. Disabling the mod in JA3 ingame modlist does not help either, for some kind of strange reason when you load the saved game with mod disable it re-enables it without any warning and the only way to disable random attacks is deleting the mod files from hard drive or deleting the mod via JA3 local game workshop content Steam. I hope my feedback will help you to find and fix the annoying enabling/disabling/loading issues, thanks.
engager6 16 Jul, 2024 @ 8:08pm 
@Sir Ni I must add that i generally very like idea of your mod, it just needs some better custom settings for setting up a chances (at least some baseline) to better fit your campaign. I'm playing with 2 men squad on mission impossible + Tactical AI Mod + 2x group sizes, so for example encountering random attack every few map tiles is annoying and really calls for the menu option to tweak attack chance. BTW, i've noted in description that squad compositions should change with story progress, but they do appear the same within the same "story tier" and always have a single briefcase with diamonds as the loot. Making the ememy squad compositions and loot types more diverse will really enhance the feeling of the mod and make repeaded encounters more interesting.
Sir Ni  [author] 16 Jul, 2024 @ 4:27am 
@engager6 thanks for the feedback, I'll check as soon as I can
engager6 15 Jul, 2024 @ 4:50pm 
Hey, trying your mod in my new campaign. It works well so far, however i have found some issues with it. First of all, spawn rate of your random attacks is way to high (on mission impossible), it's extremely annoying to have another 25 goon squad fight every few world tiles, so having a spawn chance customization as option would be very useful. Even worse, when you try to temporary disable your mod in settings (once annoyed) it's state does not persist on loading the game, so after each reload your mod automatically turns on again, this should be fixed as a priority.
Sir Ni  [author] 24 May, 2024 @ 2:30pm 
@Shuri-Sama thanks for the feedback, I have a few more stuff to increase the difficult and/or number of enemies. Also I reuploaded the mod you are talking about, I think it is the same. https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3240704937
Shuri-Sama 24 May, 2024 @ 2:26pm 
after pasue ja3 for about half a year wanna give it a try again (and yes i am always looking for more difficulty). i have an mod from nexus (forgot name) which spawns every 3 days 3 enemy squad - nice to try but u dont have any time to go on in the campaign so looking or something not so drastically. and found this one and really looks nice (addition to the blood mods and more enemy squad i already use :D)
Sir Ni  [author] 6 May, 2024 @ 9:46am 
@Evmeister88 hahahahaha mate you are even more hardcore than I am, I suggest you the same thing, as Sig's mod stops spawning when you capture the outposts, you should then activate my mod, only late game for you or else it will be hell on earth brother :JA3flag:
Evmeister88 6 May, 2024 @ 9:24am 
I wonder if that's what's going on. I have BCE, Sig's Legion Comes For You, Diamond Briefcase Enhanced, and this one. I am using GC Militia, so in reality I have a ton of squads. I wonder if that's why they're popping up everywhere, every time a squad moves.
Sir Ni  [author] 5 May, 2024 @ 11:15pm 
@Evmeister88 are you using Sig's mod as well? you can disable mine in the options and turn on again later wuen you take more outposts, or maybe try this one https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3238563037