Jagged Alliance 3

Jagged Alliance 3

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Vanilla Battles Enhanced
   
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Mod Categories: Balancing & Difficulty
File Size
Posted
Updated
186.923 MB
24 May, 2024 @ 2:35pm
4 Jul, 2024 @ 7:06am
12 Change Notes ( view )

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Vanilla Battles Enhanced

In 3 collections by Sir Ni
JA3 1.13
31 items
My mods collection
26 items
Sir Ni's gameplay collection
66 items
Description
Vanilla Battles Enhanced
Features
  • Sanatorium underground H12_U
  • Biff Siege A8
  • Port Cacao City Invasion L8
  • Abusers H9, C5, D6
  • Expanded grids to several sectors
Mechanics
  • Increases the challenge for some of Vanilla Battles
  • The mod only provides more units or squads to areas, does not affect equipment or AI tactics/behavior
Feel free to request new battle to be enhanced or grid to be expanded


Related Mods
19 Comments
Mungojerrie 8 Apr @ 12:55pm 
Would someone kindly inform me regarding the scale of the changes this mod introduces? Is it a few more enemies, much more, lots more or approximately how it is presented on the screenshot?
miguelsacramento 27 Aug, 2024 @ 3:11pm 
You're welcome, no problem at all.

D8 entering from D9 it's to the left and right of the crossroads. I had 45 enemies that could only run up and down the street wich made a pretty gruesome carnage. Ivan ended the turn with 60AP.

D7 entering from D8 there's a invissible 1 tile wide ditch on the border of the deploiment zone that all mercs had to jump across.

If I find more I'll keep updating you.
Sir Ni  [author] 27 Aug, 2024 @ 10:24am 
@miguelsacramento thank you so much for your feedback, I will fix these areas as soon as possible :JA3medal:
miguelsacramento 27 Aug, 2024 @ 10:13am 
More impassable terrain on both Pantagruel town sectors.

Even though I liked it at this point I had to remove the mod it seems like most sectors changed are plaged with impassable terrain patches.

I've tried to edit it but can't figure how to move the blue lines on the map editor.

Best regards.
miguelsacramento 25 Aug, 2024 @ 11:38am 
Just noticed another 5x5 patch in H9 on a straight line from the previous one in direction of the docks.
miguelsacramento 25 Aug, 2024 @ 11:21am 
Hey there!

Finally a use for all those meds (getting my ass kicked) :)

A couple bugs:

H9 - theres a impassable patch of terrain about 5x5 tiles between the Explosives Craftsman stand and one of the Villas secondary garden entry.

G8 - The event didn't complete due to a dude that was out of bounds on the SW corner fo the map. I had to turn cheats on to spot him and kill him.

Keep up the good work.
Sir Ni  [author] 18 Aug, 2024 @ 8:29am 
@WOLK no, and I like pretending to be a modder as much as you like to pretend to understand how a mod works =)
WOLK 10 Aug, 2024 @ 11:50am 
The mod doesn't work. The number of enemies has not increased!
KAMJAH 4 Jul, 2024 @ 11:54am 
BIG THANK to you
Sir Ni  [author] 4 Jul, 2024 @ 7:06am 
@KAMJAH :JA3medal: thanks for reporting, it's fixed