Jagged Alliance 3

Jagged Alliance 3

26 ratings
Grand Chien Expanded
2
2
2
   
Award
Favorite
Favorited
Unfavorite
Mod Categories: Mercs, Quest & Campaigns
File Size
Posted
Updated
10.747 MB
4 May, 2024 @ 10:16pm
26 Oct, 2024 @ 5:42am
44 Change Notes ( view )

Subscribe to download
Grand Chien Expanded

In 3 collections by Sir Ni
JA3 1.13
31 items
My mods collection
26 items
Sir Ni's gameplay collection
66 items
Description
* DISCLAIMER
I am not the original creator of some of the assets this mod requires and will remove them if solicited by the original modder.

This mod adds new events and encounters where you can recruit some old/new faces. New location and/or modified sectors for the HotDiamonds campaign.

Please remember to enable all required mods or you will miss content! I had to remove the requirements from the mod itself for... reasons.

Grand Chien Expanded

Overview
  • 3 new sectors I1 underground, A1 and B1
  • 10 Hireable mercs
  • 5 new Battles
  • Immersive & non-intrusive events.

Features:
  • A little bit of new lore (non-canon)
  • New Sectors A1 and B1 (Thanks Phill <3)
  • New event to Recruit Stogie, Gaston, Numb and Cougar
  • New event to recruit Razor
  • Reworked event to recruit Flo
  • New event to recruit Deedee
  • New event when you encounter Hamous
  • New event to recruit Bastien



- Cougar, Numb, Gaston, Stogie join as RPC -> B1
- Hamous joins as RPC -> J10
- Haywire joins as RPC -> FlagHill
- Razor joins as RPC -> FlagHill underground
- Deedee joins as RPC -> The Rust H3 (danke Toni <3)
- Flo joins as RPC -> Poacher Camp C5
- Bastien joins as RPC -> G7 (Thanks Andreas <3)



Related Mods


Immersion mods



Version: 1.01-420
Popular Discussions View All (2)
8
7 Jul, 2024 @ 7:07am
SPOILER SESSION
Sir Ni
5
2 Sep, 2024 @ 1:48pm
BUG REPORT
Sir Ni
33 Comments
Baja Resident 13 Jul @ 1:16pm 
As it turns out, Smart Overwatch mod was causing this. Disabled that mod and instantly everything was better.
Baja Resident 6 Jul @ 8:57pm 
The battle at B1 freezes up after turn 3 no matter what I do. Everything is unresponsive and have to quit out of the game to load a previous save. Any idea what could be causing this?
Haplo 28 May @ 12:20pm 
in sector I1 there is a rock that leads to an underground area that is identical as the one in Rust. The rock is under the arch that the road runs under. just off to the side in a nook.
dichebach 12 Nov, 2024 @ 7:46am 
"Razor joins as RPC -> FlagHill underground?" Where is "FlagHill underground?" Should that say "The Rust Underground?"

Got Haywire joined me in Sector (I2) "Flag Hill." When I had cleared the surface of Sector (H3) "The Rust," the hacking spot near the entrance to the bunker gave me a dialogue for Tex, but none of the text was visible; this was also the case with Haywire, text in the dialogues not visible until I got to the choices "Friendly / Hire," etc. (perhaps because I have some "better fonts" mod installed). It would seem to have been a radio communication with / from Tex. Having cleared The Rust Underground, I still haven't seen any sign of Razor.

I do have a LOT of mods running, so all of this could just be an issue with that.

Fun mod!
Sir Ni  [author] 26 Oct, 2024 @ 1:18am 
Alright, if you can join our discord server to send logs and screenshots it will be easier to find the problem
https://discord.gg/WYe5eNUZ
Subcode 26 Oct, 2024 @ 12:58am 
Hi Ni, Thanks a mil for your awesome mods. Just wanted to let you know that I also have the same issue like Kishimojin since the last update of the mod with the infinetly loading.
Kishimojin 25 Oct, 2024 @ 8:44pm 
Thanks Ni, no dice on this fix. In regards to earlier save, it makes no difference, the game just infinitly loads regardless of loading save or starting new game when this mod is enabled. I also tried un/resub, verify cache, full reinstall, maybe i'm just out of luck?
I am running just your "Ni's gameplay collection" mods for reference.
Sir Ni  [author] 25 Oct, 2024 @ 7:38pm 
@Kishimojin thank you, the last update was a mere dependency adjustment, ie I just added core dependencies to the mod that were already in the steam page, they are separated in the mod editor. Let's try to fix your issue, I hope you have another save a little bit earlier, but in any case try deleting your storage.lua you can find in "%\AppData\Roaming\Jagged Alliance 3\LocalStorage.lua" this will delete your settings and mod path related date, making it the game create again. :JA3dogtag: then try reloading the game in sat view or tac view, if both fail then we try something else
Kishimojin 25 Oct, 2024 @ 7:16pm 
Hi Ni, firstly thanks for all your awesome mods, just letting you know since updating this mod yesterday it broke my save and it is causing infinite load even on new games, have gone through arduous task of disabling mods and using debugger and this one seems to be the culprit. disabled all other mods and just loaded this (with req'd mods) and still same issue.
Sir Ni  [author] 16 Sep, 2024 @ 9:12am 
@miguelsacramento if you think about "free" as no money required it makes sense, but getting the location, putting your mercs at risk, and not 100% guarantee chance to get Gaston and Stogie, it is a cost that you are paying to get them.