RimWorld

RimWorld

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InhumanizingRitual
   
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Mod, 1.5, 1.6
File Size
Posted
Updated
109.852 KB
18 May, 2024 @ 5:31pm
5 Jul @ 10:04am
2 Change Notes ( view )
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InhumanizingRitual

Description
Adds a new ritual to inhumanize your pawns!

Commissioned in the RimWorld Mod Market.

Please consider sponsoring me on GitHub![github.com]
Donations also accepted via PayPal![paypal.me]
[ko-fi.com]


Features
Adds a new ritual to the game that allows you to inhumanize your pawns without the inhumanization precept.

Low quality rituals can cause pawns to fall into a coma for a long time.

Existing Saves
This mod should be safe to add or remove from saves.

My Mods




Bugs and Requests
Let me know if there are any bugs or requests, I'll happily do my best to fix them up!

Open to contributions and suggestions!
6 Comments
eth0net  [author] 14 Jul @ 1:51am 
I set the cost as requested for the commission, but I'm happy to add some settings to the mod for it! I'll add it to my to do list
Adrian 13 Jul @ 9:16pm 
Great mod and ritual, but isn't it too expensive? The shards are quite rare, especially in the early game. Maybe it would be better to set the price at around 10-50 bioferrite (and reduce cooldown to 5-15 days)? Or maybe you could make available settings for these parameters?
eth0net  [author] 11 Jul @ 1:48am 
You mean the item required for the ritual? Yeah that's in the game we just define a ritual with some custom code on top ^^
Vulkandrache 11 Jul @ 12:39am 
Can rituals normaly be made with a material requirement or is that unique to this mod?
goxlove 29 Jun, 2024 @ 10:06pm 
Good.
Prophet 19 May, 2024 @ 8:27am 
been waiting for something like this