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1. From the perspective of the child, everything *seems* to be ok, both parents show up either as two mothers or mother and father, depending on who did the birthing.
2. From the perspective of the other, non herm parent everything also seems ok.
3. When the herm is the one getting pregnant, child is correctly showing up as daughter/son and the other parent is the Father.
4. When the herm is the one taking the role of a 'father', the child shows up as 'Kin' instead of being a daughter/son. The other parent shows up correctly as the Mother.
5. When I used PawnEditor to remove relationship from the child, it was gone from both as expected. When I tried adding the herm as the Mother I got a warning that they are already a 'father' - and when I added the Mother relationship, it went back to being 'Kin' from the perspective of the herm.
I think in order for them to get added to pawns, you'd either need to patch the XenotypeDefs to add the genes, or patch the pawn generation in C#, which would probably be better for mod compatibility.
@eth0net Apologies, you'll need to adjust this mod's workshop page and the SettingsMenuDef.xml file to reflect that this affects whether they can appear in randomly generated genepacks. My bad.
As far as I can tell, "canGenerateInGeneSet" is only used by the genepack code (GeneDef.canGenerateInGeneSet -> Geneset.CanAddGeneDuringGeneration(GeneDef) -> GeneUtility.GenerateGeneSet(int) -> Genepack.PostMake() )