Project Zomboid

Project Zomboid

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Show IsoRegionsWindow
   
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676.599 KB
7 Jun, 2024 @ 6:36am
25 Dec, 2024 @ 8:21pm
9 Change Notes ( view )

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Show IsoRegionsWindow

In 1 collection by RicksMLC
Rick's MLC's Fine Collection of Hand Crafted Mods
12 items
Description
This mod allows you to see the IsoRegionsWindow when not in debug mode.
When this mod is run in non-debug sessions the window's edit menu options are not included.
Includes an "Is Enclosed" moodle which shows green if the player is in an enclosed area, and red if not enclosed. (requires MoodleFramework)

The 'IsoRegions Debug' menu option can be disabled using the ModOptions setting.

Provides ability to show the IsoRegions Debug Window when running non-debug sessions of Project Zomboid.
The IsoRegionsWindow shows the known bounaries (eg walls) of each region and chunk on the map.
This is important to know if you are running a high population game with respawn, and need to "wall-off" sections to prevent respawn.
In the game you can construct a wall and if there is a "pillar" object connecting the walls they will appear to be joined, but in the IsoRegionsWindow it will show a gap.
This mod allows opening the tool needed to identify the gaps and take action (usually removing the wooden pillar).
Note: The white wall boundaries will not appear in the IsoRegions window until you construct a wall or other construction.

Sandbox options:
  • Allow debug window: Allow all players to open the IsoRegions window. If this is 'off' the "Is Enclosed" moodle toggle option will still be available.
  • Allow Admin debug window: Allow the Admin player can open the IsoRegions window if "Allow debug window" is off
  • Allow Observer+ debug window: Any player with the access (ie: /setaccesslevel username observer) 'observer' and above can open the IsoRegions window if the "Allow debug window" is off. This allows the admin to grant players the ability to open the window without needing to grant Admin privilege to that player.

Languages supported: English and (possibly badly translated): Simplified Chinese, Spanish, Korean, Portuguese

Required mod(s): modoptions
Optional mod(s): MoodleFramework (to see the moodle)

Credits:
Made under commission from Rozzler to assist in securing zombie-free areas so zombies don't "sneakily" spawn in.
Many thanks to @Fͥraͣgͫger for correcting the Simplified Chinese translations.

Workshop ID: 3262909717
Mod ID: RicksMLC_ShowIsoRegionsWindow
20 Comments
HaLL 16 Jul @ 8:33pm 
Thank you, this is an awesome mod
Maxis, Kell of Sim-City 2 Jun @ 8:34pm 
my guy just saved a project. ive been finishing the construction site in riverside into a 3 story building and the downstairs wouldnt count as indoors. B42 -Debug launch settings REALLY dont like mods and will crash so this saved me a few hours of trial and error over which mod was causing the crash
Tanakemi 17 Feb @ 5:10am 
THX so much...best ever.
Lüks Artvin 31 Jan @ 5:42am 
Bro you are a godsent your mod saved my save
mfafahim 28 Jan @ 11:20pm 
honestly with how buggy the wooden pillars are, I'd be greatful if the devs added this option to vanilla.
sarana_sc 30 Dec, 2024 @ 1:55pm 
It seems to work so far
RicksMLC  [author] 25 Dec, 2024 @ 8:22pm 
@sarana_sc Updated - please let me know how it goes for you. I had to change it to use the new vanilla modoptions to store the enable/disable.
RicksMLC  [author] 24 Dec, 2024 @ 12:28pm 
@sarana_sc I will get it working in the next few days. Today is a bit too busy
sarana_sc 24 Dec, 2024 @ 6:16am 
Will this mod also be available for build42?
Gebirgsjäger 2 Aug, 2024 @ 10:27am 
Question; how do I as a dedicated server host see this window which shows the zombie location meta in the vanilla game? Or is it only singleplayer/a mod Ive never seen?