Project Zomboid

Project Zomboid

Show IsoRegionsWindow
20 Comments
HaLL 16 Jul @ 8:33pm 
Thank you, this is an awesome mod
Maxis, Kell of Sim-City 2 Jun @ 8:34pm 
my guy just saved a project. ive been finishing the construction site in riverside into a 3 story building and the downstairs wouldnt count as indoors. B42 -Debug launch settings REALLY dont like mods and will crash so this saved me a few hours of trial and error over which mod was causing the crash
Tanakemi 17 Feb @ 5:10am 
THX so much...best ever.
Lüks Artvin 31 Jan @ 5:42am 
Bro you are a godsent your mod saved my save
mfafahim 28 Jan @ 11:20pm 
honestly with how buggy the wooden pillars are, I'd be greatful if the devs added this option to vanilla.
sarana_sc 30 Dec, 2024 @ 1:55pm 
It seems to work so far
RicksMLC  [author] 25 Dec, 2024 @ 8:22pm 
@sarana_sc Updated - please let me know how it goes for you. I had to change it to use the new vanilla modoptions to store the enable/disable.
RicksMLC  [author] 24 Dec, 2024 @ 12:28pm 
@sarana_sc I will get it working in the next few days. Today is a bit too busy
sarana_sc 24 Dec, 2024 @ 6:16am 
Will this mod also be available for build42?
Gebirgsjäger 2 Aug, 2024 @ 10:27am 
Question; how do I as a dedicated server host see this window which shows the zombie location meta in the vanilla game? Or is it only singleplayer/a mod Ive never seen?
RicksMLC  [author] 24 Jun, 2024 @ 9:55pm 
Got it - thanks.
Fragger 24 Jun, 2024 @ 9:51pm 
I forgot one more thing. I modified this line of translation but didn't update it in the discussion linked.

I just updated it. Just in case, I'll paste it here as well:
ContextMenu_RicksMLCShowIsoRegionWindow_tooltip = "在非调试模式(-Debug)下,窗口不具备传送或编辑功能,当前Iso区域是否封闭:",
Fragger 24 Jun, 2024 @ 8:38pm 
@RicksMLC:
No worries~ Regarding the translation issue you mentioned, I think you're right. I must apologize; I didn't consider that at the time. I just pasted the mod name after the "|" and ignored your identifier. I'll keep an eye on it and remove the translation from my mod when you update. Lastly, thanks for your response and for acknowledging my small contribution. 😘
RicksMLC  [author] 24 Jun, 2024 @ 8:28pm 
@Fͥraͣgͫger Thank you for the good suggestion. I have made the changes so the mod will remember the moodle toggle state when you exit and reenter the game. I will be pushing the changes later today.
RicksMLC  [author] 24 Jun, 2024 @ 5:04pm 
Hi @Fͥraͣgͫger Thank you for finding the context menu missing it's translations, and thank you for the effort to translate the text. I will change the CN translations to yours and credit your contribution in the description. The only line I will keep is Sandbox_RicksMLC_ShowIsoRegionsWindow = "Rick 的 MLC 显示 IsoRegionsWindow" as I Rick's MLC is sort of my brand/identity, and I would like to keep it in the name of the mod. Does that sound right? I used Bing translate to check it back into English and it came out as: " View the Iso region" which is a very generic name for the mod :)
Fragger 21 Jun, 2024 @ 10:49am 
Lastly, I have a small suggestion. Could you make it so that players can enter the game with Moodles turned off by default? Or perhaps allow for a permanent setting change so that I don't have to manually turn it off each time I enter the game; it keeps turning back on every time I play.

Anyway, thank you for creating this mod!
Fragger 21 Jun, 2024 @ 10:40am 
Here is the Simplified Chinese translation I corrected. If you update it in the mod, I will remove it from my translation mod.
https://steamhost.cn/steamcommunity_com/workshop/filedetails/discussion/3261721844/4351121444722940446/
Fragger 21 Jun, 2024 @ 10:27am 
Sir, I found a small issue while translating. I'm just reporting this issue, nothing else.

In the file ContextMenu_EN.txt, line 5 reads: ContextMenu_RicksMLCIsoRegionsDebug = "IsoRegions Debug",
In the file RicksMLC_ShowIsoRegionsWindow.lua, line 114 reads:
local subMenuOption = context:addOption("IsoRegions Debug", nil, nil)

I believe this line should be:
local subMenuOption = context:addOption(getText("ContextMenu_RicksMLCIsoRegionsDebug"), nil, nil)

I have made the modification locally. Whether to update it is up to you. Thank you for creating the mod.:steamthumbsup:
Riko Prushka 12 Jun, 2024 @ 10:06am 
one of the mods I never knew I needed :spiffo:
NoMiS 8 Jun, 2024 @ 4:34pm 
Great work as always Rick!