RimWorld

RimWorld

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Machinists - A Faction Expansion
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Mod, 1.5
File Size
Posted
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1.352 MB
4 Aug, 2024 @ 12:55am
21 May @ 3:36pm
61 Change Notes ( view )
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Machinists - A Faction Expansion

Description
Enjoyed the machinists? Then check out my new mod, The Sovereignty!





This faction comes with...




Machinists maintain an organized fighting force and their raids have been customized to reflect that.



Early on, they will send out patrols of minutemen and a few light mercenaries - not too dissimilar to outlanders, though unlike some vanilla pawn types they're guaranteed to come with *some* protection - but establishing yourself as a big threat will have consequences.



Machanists, using their reserves of soldiers, marksmen and ordnance experts, will strike with their milita-army! These soldiers, with their resources and training, are a threat to be reckoned with.



Make sure you make amends one way or another, lest you face the wrath of the gendarmerie. Lead by an elite captain, the gendarmerie come with their own unique raids where they wreak havoc in your colony.






Machanists reside in strong, fortified towns where they defend their horde of industrial wealth. Weapons are built in sweatshops by the dozen and distributed to soliders and peacekeepers.

These towns are designed by hand by me! The vanilla base generation system is kinda lacking for my needs, and so I have utilized the Vanilla Expanded Framework's base generation features to give machinists custom bases where each tile is placed by hand.






From a multitude of custom pawns and a mercenary hiring system to custom merchants specializing in the sale of certain industrial goods and 85 new backstories exclusive to machinists, every part of this faction has been packed with as much detail as I could fit. I have done my best to make this faction as interesting as possible and I hope you'll find them engaging to play with!

List of mods with integrated patches!
These mods are fully optional but are supported on this mod's side!

- Vanilla Ideology Expanded - Memes and Structures

- Vanilla Weapons Expanded
- Vanilla Weapons Expanded - Quickdraw
- Vanilla Weapons Expanded - Makeshift
- Vanilla Weapons Expanded - Frontier

- Combat Extended
- Combat Extended Guns

FAQ

Why so many dependencies?
There's a vast amount of content just sitting idle and underutilized. I have always wished a faction mod utilize the content from those mods in an industrial faction. That wasn't happening, however, so I decided to pick up the torch and do it myself!

Does this mod work with Combat Extended?
Yes! This mod comes with integrated patches to ensure everything works well with Combat Extended!

Faction bases/pawns are not generating correctly!
Make sure you have enabled all the listed dependencies. There's a lot, I wouldn't blame you for missing any, but make sure you have all the required mods before making a complaint.

Contact me on discord, chief_turkler for any inquiries.

Interested in participating in the development of my mods? Join the Discord server!
[discord.gg]

Credits

Bread Mo, who let me borrow their loot crate code.

Oskar Potocki, owner of the Vanilla Expanded Team, whose mods this faction relies on to populate much of the pawns and the faction bases.

Mod's mascot, Rosalina, was illustrated by chillym0n.

Me, turkler, for the rest of the work.
139 Comments
FelipeGames2000 11 Jul @ 5:20pm 
Given that this mod is discontinued and replaced, I think it's safe to say no

No, it won't
Giggles 11 Jul @ 5:09pm 
Do you have plans for 1.6?
turkler  [author] 26 Jun @ 11:48am 
@sharkcrisp049 give it a shot, see if it works
sharkcrisp049 26 Jun @ 9:25am 
could i change this into Sovereignty mod in midgame?after all those two seems incomplete to each other
Myphicbowser 28 May @ 8:33am 
o7
Machinists, you walked so the Sovereignty could run
Peryn [Андрій] 27 May @ 10:55am 
do i need to unsubscribe?
turkler  [author] 27 May @ 5:12am 
@FelipeGames2000 yes
FelipeGames2000 27 May @ 3:37am 
What happened to this? Why is it unlisted in the mod search function? Is it being discontinued replaced with Sovereignty?
[岗] Señiorita woofers 12 May @ 10:44am 
They wont change it even tho everyone is asking for it
turkler  [author] 5 May @ 2:20pm 
@rout I have another mod, the tiny tweaks collection, that does just that