RimWorld

RimWorld

119 ratings
Shard Dagger
   
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Mod, 1.5, 1.6
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292.240 KB
21 Aug, 2024 @ 3:12pm
12 Jun @ 12:54am
4 Change Notes ( view )
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Shard Dagger

Description
📝 About
Adds a new craftable weapon named the "Shard Dagger" — part shard, part bioferrite, but all dagger. It can be obtained via crafting, quest rewards and even dropped by dead Horaxian Cult High Thralls.

Shard Dagger [Good Quality]
(All these stats scale with Quality)
DPS: 10.85
AP%: 41%
Psychic Sensitivity Offset: +20%

A dagger with a jagged blade, secured in place by a bioferrite handle. The blade itself is a fragment of dark archotechnology. The blade is said to amplify the wielder's connection to the Void.

While rarely used in combat, it is revered by Cultists for its connection to the Void, and entrusted to only the most devoted followers of Horax.

Requirements
  • Bioferrite Extraction Research
  • A Crafting Spot or Bioferrite Shaper
  • 1 Shard & 35 Bioferrite

🛠️ Help
Requires the Anomaly Expansion.

Q: CE?
A: No idea, I don't use it.

Safe to be installed mid-save

👥 Credits
XML, Artwork and Writing by dickmosi
Russian (Русский) translation by Toothy
Inspired in concept by Dragon Glass Weaponry from AGOT/ASOIAF

Licensed under (CC BY 4.0)[creativecommons.org]
Popular Discussions View All (1)
0
14 Jul @ 5:54pm
PINNED: DPS Comparisons
dickmosi
26 Comments
Dante 15 Nov, 2024 @ 8:57pm 
It would be interesting if it had a special property when a pawn dies from the dagger, they get turned into a friendly shambler that helps you.
KΞNTΛR 28 Aug, 2024 @ 5:40pm 
@n1ck guess
swaggy 27 Aug, 2024 @ 2:16pm 
not trying to be annoying but does anyone know if it works with ce
Nihil 26 Aug, 2024 @ 1:41am 
Simple, but so pretty. Thanks :)
Stim The One 25 Aug, 2024 @ 12:28pm 
Now this is something that should have been vanilla. Why didn't they think of this?
Toothy 25 Aug, 2024 @ 1:28am 
Thank you!
dickmosi  [author] 24 Aug, 2024 @ 3:38pm 
@Toothy Added, thanks :)
Toothy 24 Aug, 2024 @ 8:24am 
Could you add a translation [drive.google.com] please
dickmosi  [author] 24 Aug, 2024 @ 4:35am 
New update:
- Changed the handle attack to be a cut dmg type instead of a poke (blunt)
- DPS is the same
- Psychic Sensitivity Offset is now +20% (This values is affected by the weapon's quality.)
Salabencher 24 Aug, 2024 @ 3:27am 
@Vin I think those masks are already in the game, the cultists wear them.. :jawaevil: