RimWorld

RimWorld

Shard Dagger
26 Comments
Dante 15 Nov, 2024 @ 8:57pm 
It would be interesting if it had a special property when a pawn dies from the dagger, they get turned into a friendly shambler that helps you.
KΞNTΛR 28 Aug, 2024 @ 5:40pm 
@n1ck guess
swaggy 27 Aug, 2024 @ 2:16pm 
not trying to be annoying but does anyone know if it works with ce
Nihil 26 Aug, 2024 @ 1:41am 
Simple, but so pretty. Thanks :)
Stim The One 25 Aug, 2024 @ 12:28pm 
Now this is something that should have been vanilla. Why didn't they think of this?
Toothy 25 Aug, 2024 @ 1:28am 
Thank you!
dickmosi  [author] 24 Aug, 2024 @ 3:38pm 
@Toothy Added, thanks :)
Toothy 24 Aug, 2024 @ 8:24am 
Could you add a translation [drive.google.com] please
dickmosi  [author] 24 Aug, 2024 @ 4:35am 
New update:
- Changed the handle attack to be a cut dmg type instead of a poke (blunt)
- DPS is the same
- Psychic Sensitivity Offset is now +20% (This values is affected by the weapon's quality.)
Salabencher 24 Aug, 2024 @ 3:27am 
@Vin I think those masks are already in the game, the cultists wear them.. :jawaevil:
vin 23 Aug, 2024 @ 8:03pm 
woah how can i get those masks
Hykal 23 Aug, 2024 @ 8:02pm 
@dickmosi

This is a fantastic idea, and I'm using it. However I must agree with the other folks here, that it being stronger than a plasteel or even a monosword is too much. Idk where I'd put it, but it shouldn't outshine a longsword considering we can make bioferitte longswords!
Tirith Amar 23 Aug, 2024 @ 9:51am 
[Material]
I disagree. Bioferrite is very op, but also relatively easily available.
Except for the very beginning, no matter how far i get in the game shards are rarer then bioferrite (even considering the cost differences), roughly speaking every 250 bioferrite i get 1 shard.
So with this mod i can make 2 bioferrite longswords and 1 shard dagger.

[Damage]
I can see where you are coming from, with the damage idea. And i agree, heck you could make it even less dps and give it persona weapon traits.

[PSY]
Honestly after reading everything, i feel like this knife should be like a psy scepter, less damage more psychic sensitivity.

[DPS]
Its weird, i personally trust the wiki more if you want i can explain.
dickmosi  [author] 23 Aug, 2024 @ 6:31am 
@Tirith Amar
[Damage]
I don't plan on buffing the weapon's damage that much. It's purpose is to be a cool cultist knife, that isn't suppose to out compete well-made smithed weaponry. Bioferrite is a very OP material.

[Psy]
The psy bonus was added as an after thought, more from the shard itself lore-wise in my head than from the Bioferrite. I'll buff it, and maybe look into making it a multiplier if it's possible. I didn't even check the Eltex Staff when setting the values.

[DPS]
The wiki's DPS numbers are wrong, mine are taken from in-game. I don't know why the in-game numbers are higher, they should be closer to wiki's. The in-game calculation must be different somehow.
Tirith Amar 23 Aug, 2024 @ 5:30am 
Cool idea, but i would recommend making it stronger.
A legendary Bioferrite Longsword does more dps then a plasteel longsword, also it doesnt give a flat psyfocus bonus, but a mutliplier depending on quality, it gives a multiplier.
https://rimworldwiki.com/wiki/Bioferrite considering this weapons costs shards i would recommend making it better then a bioferrite longsword.

Also not sure on dps numbers, the wiki has different ones: https://rimworldwiki.com/wiki/Longsword
dickmosi  [author] 22 Aug, 2024 @ 3:41pm 
I kept seeing shart dagger mostly
Rxz 22 Aug, 2024 @ 3:31pm 
Idk why I keep seeing Shagg Harder
TheCarrierPrimoris 22 Aug, 2024 @ 4:20am 
A shard of otherworldly technology beyond my complete comprehension? Time to shank my monkey enemies with it!
MetaVandetta23 22 Aug, 2024 @ 1:19am 
Now this what I was missing for my Void Cult!! Very nice, now if there were throwable void shard knives, then I would be settled.
HIM 21 Aug, 2024 @ 10:33pm 
The preview image is so fucking cool
MajorityOfTheInternet 21 Aug, 2024 @ 10:30pm 
ITS ALL TYNANS FAULT
CatLover366 21 Aug, 2024 @ 9:54pm 
My god, a 2007Scape reference
dickmosi  [author] 21 Aug, 2024 @ 9:47pm 
@MajorityOfTheInternet Yeah, since every other weapon does too. I may change it to be a sharp attack though, since the handle is made of Bioferrite.
MajorityOfTheInternet 21 Aug, 2024 @ 9:29pm 
Does the dagger have a handle attack that does 10 blunt damage which the colonist somehow always uses instead of the pointy end?
ALE199 21 Aug, 2024 @ 9:26pm 
oh my god, Shiv but Shard
Roque the Rogue 21 Aug, 2024 @ 6:05pm 
Masterpiece.
Sacrificial Daggers for cultists, who would've thought.