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I also made sure the mod is loaded before the main mod and it is so I dont think thats the issue either. Worse part is that everything else about this mod is working.
Its just the ui menu and also the hotkey binding to switch ammo type is disappearing after I reload the world back up. Essentially the only way I could have the ammo work is if I managed to have them switched to the proper ammo type before the option deletes itself
It also shows the ratio between their deflection and full damage to be less than the vanilla artillery turret.
I.E, artillery turret has 7000 deflection damage to its 17000 full penetration damage, compared to the 6800 and 54000 damage of the 1500mm AP shell.
Is this intended?