Banished

Banished

515 ratings
Smaller Vendor Buildings
   
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File Size
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4.177 MB
20 Nov, 2014 @ 4:41pm
3 Change Notes ( view )

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Smaller Vendor Buildings

In 1 collection by theGraySTiG
Re-Sized Buildings for a Better Fit (Banished)
6 items
Description
This mod includes three new Vendor buildings, smaller than the Market, called Hardware Store, General Store, and Farm Stand. The newest building in the set, the Hardware Store, doesn't carry food or medicine. Unlike the market, it also carries a small amount of stone. The General Store and Farm Stand eliminate the production building stock, only keeping goods that citizens use in their homes or on their person. The storage ratios of those items has also been altered from the Market, with the General Store only changing to a higher tool percentage, and the Farm Stand using lower protein, firewood, medicine, and clothing percentages. Also, it should be noted, that these buildings do not in any way affect the requirement of needing a market for nomads to appear.

Statistics of (Market)/Hardware Store/General Store/Farm Stand
Radius (45)/30/30/20; Resulting coverage areas 44%/44%/20% (see screenshot #2 of v5)
Storage Capacity (10k)/6k/5k/2.5k
Storage toolbar button positions: (300)/329/330/331

Download current and past versions (and sometimes a newer beta) directly here: http://banishedinfo.com/mods/view/681-Smaller-Vendor-Buildings-Compilation-beta

Code: Elfecutioner
Custom Graphics (v6+): Taken from The Guild 2 Renaissance. All rights belong to Nordic Games GmbH. Non-commercial usage with courtesy of Nordic Games GmbH. Edited for re-use in Banished by RedKetchup.


German translation available here:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=381910518
100 Comments
ShkD 30 Jul, 2024 @ 9:29am 
Awesome!
But (here it is...)
1. Hardware store refuse to collect coal
2. General store provide coal as house fuel
Key7 23 Feb, 2023 @ 4:30am 
I have a bug with the medival buildings Mod, The vendor constanly shuffels flower back and forth between the hardware store and a normal storeage. He is holding his cart like a club while doing that XD
Lûte the Goblin 11 Oct, 2020 @ 9:35am 
The description could benefit from just listing what each store does, not talk about percentages and vague descriptors of items groups.
Walkman 30 Apr, 2020 @ 2:54am 
Mod works fine. The little ones is very good at the beginning of the game instead of the big market which needs a lot of grids.
Decoherence 22 Sep, 2019 @ 4:06am 
此 mod 包括三个新的供应商大楼,比市场小,称为硬件商店、普通商店和农场展台。最新的建筑,硬件商店,不携带食物或药品。与市场不同,它还携带少量的石头。普通商店和农场摊位消除了生产建筑库存,只保留公民在家中或人身上使用的商品。这些物品的储存比例也从市场变化,一般商店只改变一个更高的工具百分比,农场展台使用较低的蛋白质,木柴,药品和服装百分比。此外,应当指出,这些建筑物绝不影响需要为游牧民提供市场的要求。
crahuks 21 Jan, 2019 @ 6:56am 
for some reason this doesnt work for me could someone help me
Kyro Jorvaskr 6 Dec, 2018 @ 4:09pm 
Is it possible to reskin the store that looks like the Brewery? I would very much like to see that :) other than that, great mod!
theGraySTiG  [author] 20 Apr, 2018 @ 4:38pm 
The General Store carries the same kinds of goods as the Market, excepting the raw building materials, same as the Farm Stand. I tried to describe it as succinctly as I could in the description above, but I hope this helps clarify.
Euzio 19 Apr, 2018 @ 8:30pm 
Hope someone can answer this but from what I know, the Farm Stand distributes food, the Hardware Store tools, so the General Store is basically a combination of both?
Mamma_Duck 11 Mar, 2018 @ 1:43pm 
Fun little mod which helps a lot! Thanks for all the time and creative energy you gave to bring this to us!