Company of Heroes 3

Company of Heroes 3

27 ratings
(6-8) Seatown
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Tags: extension, map
File Size
Posted
Updated
8.077 MB
13 Oct, 2024 @ 5:22am
17 Oct, 2024 @ 2:24am
3 Change Notes ( view )

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(6-8) Seatown

Description
8 player map inspired by my trips to the mediterranean. This map is made to be a fun map for groups of friends like mine who like to play against the AI so please keep in mind it’s not made a 100% competitive/balanced.

For the first time war has been brought to the doorstep of this mediterranean seatown. An allied beach assault is meeting heavy resistance and reinforcements from both sides just arrived by land. Both teams will quickly clash right along the middle of the map as a natural frontline emerges there. A tug of war will ensue where one moment you’re having the upperhand and before you know it you’re pushed into the defensive. Atleast this is my experience while playing against the AI and it’s what I tried to achieve with this layout.

The map is set on a mountain slope. Lower areas like the beach and town are more tightly packed and more suited for infantry. The more you go up the mountain, the more the map opens up and becomes more suited for vehicles. The highest point (mountain) and lowest point (beach) offer great flanking opportunities when the town in the middle is locked down!

You can also try playing the map in 2v2 and 3v3 mode. It becomes less chaotic and more tactical. It might even be more fun with less players but I leave that up to you guys to decide.

Finally a lot of bugs and problems have already been fixed but if there are any gamebreaking or annoying bugs please let me know and I will take a look!

Have fun!
12 Comments
4scoresn7yrsago 5 Feb @ 4:10pm 
This map reminds me of Seaside from World in Conflict. Had fun.
RobsonSoMB 17 Oct, 2024 @ 10:12am 
big fan plays and looks amazing!
Denx  [author] 17 Oct, 2024 @ 2:37am 
The map just got an update fixing the issue with mgs in buildings and building placement balance. Thanks everyone for pointing it out. You can find details of the changes in the change notes. If issues remain or new ones arise please let me know again.

@llokkee thank you for the very nice words you're far too kind! @Everyone else thanks too of course!
Snackbarboi1000 16 Oct, 2024 @ 9:54am 
Stunning, tough and somehow sexy at the same time. 10/10, keep it up mate
BigZbovski 16 Oct, 2024 @ 3:58am 
Absolutely fantastic map Denx! I truly appreciate the eye for details. It's clear that a significant amount of time and effort went into creating this 😉
Pingu 15 Oct, 2024 @ 3:29pm 
Nice map! I like look of it and the backstory aswell! Gonna give it a try :)
llokkee 15 Oct, 2024 @ 2:42pm 
Fantastic first map Denx
You've done a really great job and it looks as though the COH 3 community has just gotten itself another (much sorely needed) *talented* map maker.
So far I can count about 6 or 7 artists in that bracket so you're definitely up there imho ;-)
I enjoyed playing this map, not just for the aesthetics but also the layout.
I see great potential here mate so thanks for all your efforts.
I'm looking forward to your next addition.
As for bugs, I've only played it once but did find straight away the same issue with the MGs in the buildings.
I only used the big buildings in the centre so I wouldn't know about other ones.
Really great job regardless though Denx
Keep up the good work!
Greetings from rainy Ireland :-)
KPMaker 15 Oct, 2024 @ 9:00am 
There only seems to be a few, mainly in the middle of the map with the buildings on the Edge of each line. The inner middle Blds work, but the outer 2 seem to have an issue.

The machine gun nest always positions on the 2nd floor and the windows to not break open; so they get fired upon but do not fire out.

Ty so very much Denx.
Again, Lots of fun and a lot of replay-ability. :steamthumbsup:
Denx  [author] 14 Oct, 2024 @ 1:33pm 
@Kiowaski Thank you for your kind words and feedback. Does the bug apply to all buildings or only certain ones? I will try to find the problem and fix it and also change the direction of certain buildings.

@Toasty Thanks!
DutchToast 14 Oct, 2024 @ 8:05am 
congrats on your map release!