Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
@llokkee thank you for the very nice words you're far too kind! @Everyone else thanks too of course!
You've done a really great job and it looks as though the COH 3 community has just gotten itself another (much sorely needed) *talented* map maker.
So far I can count about 6 or 7 artists in that bracket so you're definitely up there imho ;-)
I enjoyed playing this map, not just for the aesthetics but also the layout.
I see great potential here mate so thanks for all your efforts.
I'm looking forward to your next addition.
As for bugs, I've only played it once but did find straight away the same issue with the MGs in the buildings.
I only used the big buildings in the centre so I wouldn't know about other ones.
Really great job regardless though Denx
Keep up the good work!
Greetings from rainy Ireland :-)
The machine gun nest always positions on the 2nd floor and the windows to not break open; so they get fired upon but do not fire out.
Ty so very much Denx.
Again, Lots of fun and a lot of replay-ability.
@Toasty Thanks!