Company of Heroes 3

Company of Heroes 3

(6-8) Seatown
12 Comments
4scoresn7yrsago 5 Feb @ 4:10pm 
This map reminds me of Seaside from World in Conflict. Had fun.
RobsonSoMB 17 Oct, 2024 @ 10:12am 
big fan plays and looks amazing!
Denx  [author] 17 Oct, 2024 @ 2:37am 
The map just got an update fixing the issue with mgs in buildings and building placement balance. Thanks everyone for pointing it out. You can find details of the changes in the change notes. If issues remain or new ones arise please let me know again.

@llokkee thank you for the very nice words you're far too kind! @Everyone else thanks too of course!
Snackbarboi1000 16 Oct, 2024 @ 9:54am 
Stunning, tough and somehow sexy at the same time. 10/10, keep it up mate
BigZbovski 16 Oct, 2024 @ 3:58am 
Absolutely fantastic map Denx! I truly appreciate the eye for details. It's clear that a significant amount of time and effort went into creating this 😉
Pingu 15 Oct, 2024 @ 3:29pm 
Nice map! I like look of it and the backstory aswell! Gonna give it a try :)
llokkee 15 Oct, 2024 @ 2:42pm 
Fantastic first map Denx
You've done a really great job and it looks as though the COH 3 community has just gotten itself another (much sorely needed) *talented* map maker.
So far I can count about 6 or 7 artists in that bracket so you're definitely up there imho ;-)
I enjoyed playing this map, not just for the aesthetics but also the layout.
I see great potential here mate so thanks for all your efforts.
I'm looking forward to your next addition.
As for bugs, I've only played it once but did find straight away the same issue with the MGs in the buildings.
I only used the big buildings in the centre so I wouldn't know about other ones.
Really great job regardless though Denx
Keep up the good work!
Greetings from rainy Ireland :-)
KPMaker 15 Oct, 2024 @ 9:00am 
There only seems to be a few, mainly in the middle of the map with the buildings on the Edge of each line. The inner middle Blds work, but the outer 2 seem to have an issue.

The machine gun nest always positions on the 2nd floor and the windows to not break open; so they get fired upon but do not fire out.

Ty so very much Denx.
Again, Lots of fun and a lot of replay-ability. :steamthumbsup:
Denx  [author] 14 Oct, 2024 @ 1:33pm 
@Kiowaski Thank you for your kind words and feedback. Does the bug apply to all buildings or only certain ones? I will try to find the problem and fix it and also change the direction of certain buildings.

@Toasty Thanks!
DutchToast 14 Oct, 2024 @ 8:05am 
congrats on your map release!
KPMaker 14 Oct, 2024 @ 5:31am 
To Clarify on the Buildings: e.g. for some reason the MG Teams do not position on the 3rd floor or open roof space like they do in other maps. Not sure why atm.
KPMaker 14 Oct, 2024 @ 4:58am 
Very nice map, a lot of fun to play.
Thank you so much for you work. :steamthumbsup:


Some of the buildings have windows facing in a direction that is beneficial for one side only. They also seem to not let the infantry fire out of the building due to height sight issues. So far, other than this, it is a very cool lay out that has a lot of replay-ability. :)