Arma 3
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Dynamic Horror Operations - Livonia
   
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Data Type: Scenario
Scenario Gameplay: Singleplayer, Multiplayer, Coop
Scenario Type: Air, Infantry, Vehicles
Scenario Map: Livonia
Meta: Dependency
Tags: Tag Review
File Size
Posted
Updated
2.554 MB
26 Oct, 2024 @ 6:17pm
27 Oct, 2024 @ 8:18pm
2 Change Notes ( view )
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Dynamic Horror Operations - Livonia

In 1 collection by UselessFodder
Dynamic Horror Operations - All Official Releases
9 items
Description
Dynamically Generated Horror Missions


Join the Paranormal Operations Group (POG) and deal with spooks, anomolies, and paranormal disturbances across the world...

NOTE - THIS IS AN INITIAL RELEASE. BUGS MAY PERSIST. PLEASE REPORT IN COMMENTS SO I CAN FIX THEM

Storyline:

The Paranormal Operations Group, a secret multi-national organization, has served under various names since World War 2 to keep the world safe from (and unaware of) the cosmic horrors that threaten our existence. From zombie contagion outbreaks to anomalous beings from beyond the veil, POG stands ready to deploy, contain, and destroy the weird, the paranormal, and the horrifying, no matter where they crop up.
- A Horror Mission Generator by UselessFodder

Features:

- Completely dynamic horror missions generated across the entire map
- Every mission is unique
- Generates based on server's loaded horror/monster mods (see below)
- Variety of mission objectives (purge zone, recover artifact, destroy object, etc)
- Ground or helicopter insertions into the AO
- Mission Difficulty and "Vibe" parameters available
- Custom 'horror events' and sounds to keep the spooks up while in the AO
- Zeus capability for hosts & logged in admins
- [Coming Soon] Mission "Themes" (Undead, Fantasy, Sci Fi, etc) to increase immersion
- [Coming Soon] Fine tuned control of the enemy factions Multi-stage Campaign Finale Event
- [Coming Soon] Custom POG Patches created by UselessFodder

Supported Mods:

NOTE: You MUST have at least one of the supported mods loaded or the mission will not spawn enemies!

- Devourerking's Necroplague Mutants
- Drongos Spooks and Anomalies
- WebKnight's Zombies and Creatures
- Empires of Old
- Ryan's Zombies & Demons
- Foes & Allies Aliens
- Aliensz Zetaborn
- The Corporation DVK
- Ravage
- Max's Alien
- Max's Werewolf
- TTS Emission (Blowout)
- Cytech Assets (WIP)
- Horror Mod (WIP)
- (Soon)Diwako's STALKER-like anomalies
- (Soon)EpochZ Spearhead Zombies
- (Soon)Atmospheric Horror & Emotional Music Pack
- (Soon)BG21 Slaughter Assets
- (Soon)Alias Night FX Modules
- (Soon)SCP Foundation
- (Soon)WH Fantasy Skeleton Faction



NOTE: This persistent mission was inspired by the Dynamic Recon Ops, but diverges from that scenario in significant ways and does not utilize a single line of their code. The focus here is on the tension of clearing a dark, lamp-lit village on foot by flashlight, waiting to hear the footsteps of the infected just around the next turn... No one is coming to save your team: You are the saviors. I hope you enjoy the experience...

If you encounter any bugs, please post them here on the Steam Workshop page or in our Discord at https://discord.gg/UselessFodder . Thanks for playing!

All Released DHO Collection: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3064136265
Required Mods Collection: [***SOON***]
Suggested Mods Collection: [***SOON***]
GitHub with most up to date version: https://github.com/UselessFodder/FS-DynamicHorrorOp

Credits:
- Horror Mod collection: Liru the Lcpl., Icebreakr, Nillers, GameCam, John, Scarecrow1625, Hippcelt, EpochZ, JamesH97, Maddog088, Spectakil, Jones.S,
lemonstone92, SMuRG_Teh_WuRGG, Sir_Potoo, robofireman
- Testers: GameCam, Flame, Poly, John, Sytx, Wolf2128
- See more in-game
9 Comments
UselessFodder  [author] 5 May @ 9:12pm 
@Steal_Oil Ah, I thought you were in Single Player. If you play MP, then AI players are not automatically spawned, but can be added with Zeus. As for the transport helicopter, that's a separate problem I will have to look into!
Steal_Oil 4 May @ 6:04pm 
@UselessFodder I played solo via LAN, and I was alone, only with a blackhawk waiting. But once I arrived at the zone, the transport helicopter became available but when you call for it, the chopper doesn't move. In summary I spawned alone and with only one transport.
UselessFodder  [author] 4 May @ 8:05am 
@Steal_Oil if you play solo then you will get a squad of AI teammates
Steal_Oil 3 May @ 5:15pm 
No bots available?
onestar 28 Oct, 2024 @ 12:38am 
I got cooked by 3-4 wendigos so yeah, I'll also try some of the other recommended mods now.
Wilky 27 Oct, 2024 @ 6:44pm 
I got wrecked twice by that top 3 combo, I'm gonna try Webknight & Devourerking's Necroplague Mutants. :steammocking:
onestar 27 Oct, 2024 @ 11:53am 
Alright, I'll go with Drongos for now! Thanks for the info!
UselessFodder  [author] 27 Oct, 2024 @ 11:49am 
@onestart The top 3 one (Devourerking's, Drongo's, and Webknight's) are probably the best 3 to be honest. Each of them aims for a different angle of horror so definitely look at them to see what you like more. Each of them have basic zombies and then some more 'powerful' characters that can easily end a run, so be careful!
onestar 27 Oct, 2024 @ 11:43am 
Hi, I want to try some horror scenario after a long break, which zombie/monster mod is your recommendation? Thanks! (I dunno if I wanna download all of them btw).