Age of History 3

Age of History 3

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Future Warfare: Units, Buildings and Technology
   
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1.759 MB
5 Nov, 2024 @ 2:58am
8 Dec, 2024 @ 11:27am
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Future Warfare: Units, Buildings and Technology

In 1 collection by cocojambo
Future Warfare Collection
2 items
Description
Future Warfare is a sci-fi mod which adds a lot of new units, buildings and technologies to the game. Now, research can be continued after unlocking the "Future" tier of units to get access to new tech.

Thank you all for over 3000 subs! Future Warfare: Laws, Missions and Tweaks is out and you can get it by clicking (HERE)

Currently contains:

Upgradable units (Future Infantry upgradable to Advanced Infantry and so on)
  • Advanced Infantry
  • Advanced Mechanized Infantry
  • Advanced Fighter
  • Assault Gunship
  • Laser Tank
  • Artillery Battle Mech

Standalone units (additional units that can be researched)
  • Light Battle Mech
  • Heavy Battle Mech
  • Advanced Siege Tank
  • Heavy Transport Aircraft
  • Superheavy Battle Mech
  • Siege Battle Mech
  • Titan Mech
  • Advanced Interceptor
  • Heavy Laser Tank
  • Railgun Tank Destroyer
  • Mobile Fortress
  • Assault Infantry
  • Air Cruiser

Buildings:
  • Advanced Battle Mech Factory
  • Aircraft Hangar
  • Refueling Base
  • Advanced Stronghold
  • Resource Transport Hub
  • Commercial District

Supported languages:
  • English
  • Polski
Check the discussions tab if you want to find out more about the translations and help make more.
Future plans and upcoming content:

Just bug fixes and some balancing if people say so. I don't want to add too much bloat. It's already a big mod.

Notes:

You are free to create future scenarios tailored for this mod and publish them on the workshop.

Unit images resolution currently made only for the smallest UI setting and be sure to test things out in sandbox mode before you consider playing with this mod normally!

This mod will most likely not work with other technology and units mods because of IDs. Rest of the mods are compatible as long as they don't alter values mentioned above. Others can't fix that issue as well so I guess we can only hope Łukasz does something about this.

I need your suggestions and feedback so I can make rebalancing changes and fix errors. There's just so much that can go wrong with AI or unfair advantages can be found. Be sure to let me know if anything needs to be adjusted or changed!!!

Art used here was made by Shimmering-Sword.
Popular Discussions View All (1)
0
8 Dec, 2024 @ 10:00am
Your Translations
cocojambo
37 Comments
charlesemartin23 4 Aug @ 5:58am 
we need some futuristic civilization of some kind
Dislike 23 Jul @ 12:12am 
By far the best mod for AoH3 atm
bencefogler1 16 May @ 9:51am 
in any scenario even in 1440, they have the "advanced infantry" instantly
倾心 12 Apr @ 8:09pm 
Please add the Chinese Simplified language
cocojambo  [author] 8 Mar @ 5:24am 
@galvezlightkenneth Traditional mods you see on the workshop will never be compatible, at least when they modify the same values. I tried all sorts of things but nothing worked.
galvezlightkenneth 8 Mar @ 1:25am 
i hope you could fix the compatibility issues with other mods soon since all the mods that i tried working with this mod all messed up this mods textures and sometimes even the UI
Henry852 19 Feb @ 12:07pm 
Good mod :steamhappy:
Ellen Joe 13 Feb @ 12:15pm 
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TacticalLOLz 8 Feb @ 11:57am 
Wait, I think this new update to AoH3 fixed the problem I was having. Keep up the great work with the mod now that I can see it in all it's glory dude. :steamthumbsup:
cocojambo  [author] 31 Jan @ 10:29am 
@amenen12.cheetos Probably something that has to do with other mods you have installed so disable some of them and try again. If this was a common issue more people would let me know :smileyflag: check comments below as well and see what can fix this