Total War: WARHAMMER III

Total War: WARHAMMER III

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Lucy's Silly Mod
   
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overhaul
Tags: mod
File Size
Posted
Updated
185.103 MB
13 Nov, 2024 @ 8:26pm
3 Feb @ 4:33pm
7 Change Notes ( view )

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Lucy's Silly Mod

Description
This mod is abbandoned and mostly functions as my playground for trying out silly stuff, I do not intend to develop it any further


This is a land battle pvp centric mod that modifies units across several factions to be either:
1. Funny
2. Cool
3. Unique

At its heart this mod is a shi💩post with little regard for balance, rule of cool above all else.

The ultimate goal of the mod is to overhaul every single faction.
Currently the mod covers 17/24 of all factions, with more coming in the future.

This mod is intended for use in custom battles only.

It was not tested for use in campaign and may not work there. It may also not be compatible with other mods. 🤷

On the unit selection screen all un-modified units are put into the "extended roster" section
All un-modified lords cost 30k gold to prevent picking them.

The mod currently modifies over 350 units, with changes ranging from minor stat adjustments, to complete unit overhaul.

Have fun lol.

If you want to track the development of the mod, or just chat about total war: warhammer, visit "The Under Empire" Discord server: https://discord.gg/3JW34jgrRu

Special Thanks to: ThePhoenixKing, Bohrain and Michaelum for their help with some of the changes and custom unit card art.
11 Comments
dojo dude 11 Apr @ 3:50pm 
oh my god you actually did it, thank you so much i love the crustacean nation
Pegaz  [author] 14 Feb @ 3:05pm 
but nothing too soon, for now I'm taking a break from working on this mod, and doing other stuff.
This mod is my for fun avenue for creating dumb silly stuff when I feel like it.
Pegaz  [author] 14 Feb @ 3:03pm 
for the 5 people that actually care.
The current plan is:

finish the 6 remaining factions not covered by the mod:

TK, Brt, OK, GS, DE, HE

and afterwards I may create an alternative version which works in campaign.
modifying units, but not Lords, cause modding custom lord skilltrees in campaign is a major pain.
dojo dude 12 Feb @ 4:00pm 
uuh, because I like crabs? fool
Pegaz  [author] 6 Feb @ 8:43am 
Blaksmiff, good question!

I don't know
Blaksmiff 4 Feb @ 5:51am 
Why?
dojo dude 4 Dec, 2024 @ 8:26pm 
Please make a crab king faction I would love you forever and ever
dojo dude 3 Dec, 2024 @ 7:41pm 
I love the crab king
Pegaz  [author] 16 Nov, 2024 @ 8:56am 
@Metroxide not really.
Honestly, going through unit by unit, and documenting every change I made would take about as much time, as implementing the changes took in the first place.

Some of the highlights involve:
Dwarfs have chariots now
Jade Warriors are now Monstrous Infantry
Wulfrik is now a Lore of Deeps caster
Oxyotl can now ride an invisible stegadon
Grey Seers can now summon Skarbrand
The entire faction of Vampire Coast is now CRABS
Vargheists, Jade Lions and Jet Lions are now multi entity war-beasts
Nurgle Chaos Warriors now shoot guns
Metroxide 15 Nov, 2024 @ 3:51pm 
Is there a list of changes?