Total War: WARHAMMER III

Total War: WARHAMMER III

Lucy's Silly Mod
Showing 1-7 of 7 entries
Update: 3 Feb @ 4:33pm

Uhh, umm

A lot of stuff.
I don't feel like making full patch notes

Update: 18 Dec, 2024 @ 11:13am

Asured compatibility with Omens of Destruction patch

Rebalanced cost and power level of most units and Lord abilities to be more balanced and fun.

added playable factions:

Khorne, Slaanesh, Warriors of Chaos, Beastmen

Update: 22 Nov, 2024 @ 7:50pm

Fixed numerous minor bugs, graphical and UI glitches

Added custom unit icons for following units:
Woodland Sprites, Eternal Guard (Greatswords)

Adjusted the AI usage values for all modded units, making the custom battle AI capable of using them as intended.


Update: 22 Nov, 2024 @ 12:38pm

Fixed several graphical and text glitches related to various Vampire Counts lords

Added Wood Elves as a playable roster, with 20 custom units

Update: 17 Nov, 2024 @ 5:00am

Added missing unit names for Rat Ogre Cavalry

Added Changes for several Wood Elf Units:

Wildwood Rangers (Anti-Large Monstrous Infantry)
Deepwood Scouts (Rifle and Rocket Launcher Variants)
Eternal Guard (Sword, Halberd, Greatsword Variants)

Wood Elf Roster is currently work in progress

Update: 13 Nov, 2024 @ 9:27pm

Changed mod icon
added missing name tag for unpickable lords
(also, just testing how mod updating works :p)

Update: 13 Nov, 2024 @ 8:26pm

Release version