Arma 3
397 ratings
QAV - Challenger 2
11
4
3
3
3
6
4
2
3
2
2
   
Award
Favorite
Favorited
Unfavorite
Data Type: Mod
Mod Type: Equipment, Tracked, Weapon
File Size
Posted
Updated
826.970 MB
14 Nov, 2024 @ 7:42am
7 Dec, 2024 @ 1:14am
8 Change Notes ( view )

Subscribe to download
QAV - Challenger 2

Description
Quiggs's Addon Vehicles - Challenger 2

Like Military vehicles? Want to see more? Report a bug? Request a vehicle or feature? Head over to my Discord where you can see the rest of the fleet and whats getting worked on


Challenger 2 is heavily armoured and highly mobile, designed for use in direct fire zones. Whilst its primary role is to destroy or neutralise armour, Challenger 2 can operate across a spectrum of high intensity conflict, counter insurgency and peace keeping roles.

The vehicle is equipped with an L30 120mm rifled tank gun, firing long rod penetrator (APFSDS), High Explosive Squash Head (HESH) and smoke ammunition natures. Secondary armaments are provided with a 7.62mm co-axial chain gun and a 7.62mm pintle mounted General Purpose Machine Gun.

Optical and thermal imagery sights are provided for both the Commander and Gunner, including an independent panoramic sight for the Commander. The sighting systems, turret and gun are fully stabilised enabling rapid target engagement when static and on the move.



Mod Description
Quiggs's Addon Vehicles is a series of mods which contain a family of vehicles bringing several variants in one convenient mod, the idea is to add more unique vehicles to the game for players to choose from when building factions for operations without having to subscribe to multiple mods, the vehicles are intended to fit into the vanilla 2035 lore setting of Arma as well as factions contained within CUP & the Community Factions Project (CFP), as well as Aegis.

Planned Variants list
(Slashed are implemented)
  • - Challenger 2
  • - Challenger 2E
  • - Challenger 2 TES
  • - Challenger 3

Features
  • - 120mm cannon capable of firing APFSDS, HESH and Smoke rounds.
  • - 7.62mm Coax & pintle mounted GPMG for the loader.
  • - "Squad" style first person crew compartments.
  • - Custom label system able to be swapped by the player (Tutorial and templates on my Discord)
  • - Custom textures made by me from scratch.
  • - Realistic optics for Commander and Gunner.
  • - Realistic weapon names and ammo types.
  • - Commander has a simple PIP setup for viewing his CITV and gunners optics for those with TrackIR.
  • - Animated suspension.
  • - Tank PhysX integration.
  • - Vanilla & realistic themed camo.
  • - JSRS compatibility (Highly recommended).
  • - CUP vehicles compatibility.

Planned Features
  • - Redesign new road wheels.
  • - More garage selections.
  • - More camos.
  • - cfgpatches update for mod factions.
  • - ACE Integration.

Credits
  • Bones & the Dev Team over at ADFRC, for teaching me everything about Arma modding.
  • Author of the vehicle: Sinki1295 on CGTrader (heavily modified model and textures made by me)

Check out my other work over at Australian Defence Force Re-Cut

Australian Defence Force Re-Cut:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2971219389

[discord.gg]


License / Usage:
Re-uploads, re-packing, modifying, distributing any QAV content in any part or in full is PROHIBITED.
If you wish to use assets they must be listed as a dependency on the workshop unless permission in writing is granted by myself.
Refer to my Discord for the full details of licence usage.
103 Comments
Quiggs  [author] 8 Jul @ 7:30am 
Im in the process of making side packs hence the lack of releases recently, feel free to join my discord to see progress on the challenger stuff!
yaakeotn 8 Jul @ 3:32am 
When will the mod be updated? I've been wanting Challenger 2 TES and its other variations for a long time, but they're not here, it's a shame:(
Ferox The Fox Dad 18 Jun @ 3:34am 
I'd love to see some of the funky variants of Challenger 2 in this pack.

- Streetfighter 2
- Black Night
- KFOR (2f with dozer blade on the front)
- Challenger 2 TES (Without era, so the baz plate behind is showing. they are often used like this overseas for training)
- Challenger 2 Driver Training Vehicle (custom made turret section for inspectors to view driving)
- Challenger 2 UKR (ukrainian modification to the vehicle, with cage armour welded on)
- Challenger 2 LEP (Life extention program made by RBSL, later known as Challenger 3 (P) )
- Trojan (Armored bridge layer)
- Titan (Combat engineering vehicle)
- CRARRV (armoured repair and recovery vehicle)
Torch 21 May @ 5:56am 
Any idea as to when the challenger 3 will be available? I love your mods, very high quality.
Josethx 17 May @ 11:06am 
It's worth nothing
Prkl8r 15 May @ 3:39pm 
Sounds good, thanks because this looks much better than the CUP one.
Quiggs  [author] 14 May @ 11:35pm 
Prkl8r,

I test and build my vehicles around Vanilla values to ensure its balanced, i also do two mods, Aegis & CUP,

This is because i can say both of them that also add new vehicles build around similar core values based on vanilla, so yes, they should be well balanced!

My Patrons are also given early access generally for a few weeks to do balancing and bug testing too.
Prkl8r 14 May @ 8:45pm 
Are these balanced around vanilla?

I'm Leary about mod vehicles that don't explicitly say that because some end up being OP AF compared to all other vehicles.
Quiggs  [author] 13 May @ 5:25am 
Haha TES is still in production, the next thing closest to release for this mod is the "2F" configuration, which going off War Thunder, provides the NERA, ERA & Slat + RWS GPMG
Alex3dq 13 May @ 4:37am 
Omg yesss, a good reason to install arma again

TES TES TES