Space Engineers

Space Engineers

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SDC FA-12A Specter Strike Fighter
   
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Type: Blueprint
File Size
Posted
5.522 MB
26 Nov, 2024 @ 8:51pm
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SDC FA-12A Specter Strike Fighter

In 1 collection by Viper
[SDC] Stand-Off Defense Corporation
15 items
Description




SDC F/A-12A Specter Strike Fighter
The Specter Strike Fighter is the latest and greatest multi-role design in the Stand-Off Defense Arsenal. The Specter was designed to be the premier multi role strike fighter in the Systems Confederated Navy arsenal, built primarily for carrier based operations the Specter boasts a greatly increased range over the Falcon and many other contemporary strike craft. Purpose built to carry next generation stand-off munitions, the Specter can strike at range enabling the SCN to project power from much greater ranges. Coupled with its improved thrust package, the 6 hardpoints and two underside mounted autocannons pack quite a punch to any would-be aggressor. In addition a purpose built STAHL FLIR system provides improved visibility and tracking capabilities for the Spectre enabling it to support ground troops as well. As of present the Specter makes up the bulk of the winged combat capabilities that the SCN fields, with close to 65% of all light attack platforms being Specter Strike Fighters.

Blocks: 2,447

Mass: 148,152

Physical Shapes: 2057

Survival Ready: With Modifications

Uses Scripts: Yes

Rated for: 1g Environments


Hey! Its been a while since my last upload. Life's gotten somewhat busy so apologies for the sporadic upload dates, but hopefully I should have more coming some time soon! This fighters been sitting around for a while, and Im incredibly impressed with how it's turned out. Im planning some more mountable munitions for it but in the meantime enjoy its six missiles, and stay happy and healthy!

Credits
I would like to credit Sevyrs, since the fighter is holistically based on a few of their small grid builds, the links for those are below:

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3124522412
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3010197286


https://discord.gg/sbafshmtj5
26 Comments
Viper  [author] 14 Apr @ 7:13pm 
SDC Will be getting a carrier eventually yes
PersonofInter 5 Apr @ 7:45am 
Will SDC have a carrier?
Viper  [author] 25 Mar @ 8:34am 
@tom

To fuel the missiles in survival you can hook up the small connectors to a fuel tank or generator to refuel them, alternatively if you want them to fuel up on the ship itself you can pipe them up and set up WHAM to connect/disconnect the missiles. Hope that helps!
Joker 31 Jan @ 6:39pm 
can you pls make a ai version
tom 26 Jan @ 5:38pm 
Great Ship, have a question tho...how are folks fueling the missiles in survival?
Viper  [author] 1 Dec, 2024 @ 5:17pm 
thanks!
TORGMASTER 1 Dec, 2024 @ 11:19am 
nice
finally something crazy good my friend
Viper  [author] 30 Nov, 2024 @ 4:58pm 
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2219526455 This guide by Whiplash_141 should provide a pretty good guide on how to use them, If you have one of the HUD info mods you can see the arguments running in the scripts. On the first tab 7 should look for targets to lock, 8 will fire the missile, and 9 will change the tracking modes. On the second tab it should be the same order just for 4, 5, and 6, and I believe 7 is to remotely detonate the missiles. Hope this helps!
Resly34 30 Nov, 2024 @ 3:39pm 
How to use missiles?
Viper  [author] 29 Nov, 2024 @ 3:50pm 
Thanks so much!