DayZ
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AnimatedDynamicHelicopters
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Type: Mod
File Size
Posted
Updated
43.196 MB
11 Dec, 2024 @ 3:48am
3 Mar @ 3:49pm
12 Change Notes ( view )

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AnimatedDynamicHelicopters

Description
This is a free to USE mod.

CLIENT CRASHES PRIOR TO HOTFIX FOR 1.27
It appears that the latest hotfix for 1.27 patch has resolved the client crashing issue that was occurring. If you experience issues related to this mod specifically please report it with any related logs to me in my discord.

NOTE TO ADMIN/HOSTERS
If you are spawning the smoke grenades using admin tools like VPP or COT then you MUST set the quantity to 1-100. Do NOT use the default "MAX" for quantity or else all smoke grenades will not work properly.
I usually just set the quantity to 1.

Description
This mod adds animations and effects for the dynamic helicopter spawns. I created a separate new spawn system to manage the event so it does not use the vanilla event system, so I'd recommend you disable the vanilla helicopter crash event while using this mod.

When the event is triggered it will spawn a helicopter on a random edge of the map and it will then fly to its designated crash site. While it is flying to its crash site it can be shot out of the sky (if your aim is good enough) to cause it to crash early.

Crash sites can either be specified in the config or you can use the system I made that generates random locations. It works on all maps and only generates locations on terrain and NOT in the water.

While the helicopter is falling out of the sky it has physics so it will not land precisely on crash site but close enough. It will knock down trees so it is impossible for it to get stuck up in a tree. Keep in mind that it is possible to for the crash to land on somewhere inaccessible (for example a roof with no access to the roof)

You are able to customize the loot and the enemies that spawns around the crash in the config. (Compatible with Expansion AI to spawn bots on crash read "Info.txt" located inside the mods Extras folder for more info)

I also added an air strike that a player can call in using an Airstrike Smoke Grenade. An AH-64D will flyby and fire hellfire missiles are the smokes current location. (It will actively track smoke location movement)

There is also an optional Missile Launcher that can be placed around the map that will target and shoot down any helicopter within 1000 meters.

Config Options
There are serveral options that are customizable in the config that is generated in your servers "profiles" folder located inside the"_DynamicHelicopters" folder.
Detailed instructions are located inside this mods "Extras" folder where you will also find the "types.xml" (Don't forget to add the types to allow new smoke signal to spawn in world and persistency for the crash)

Planned Updates
Any bug fixes found after launch. (please report them either here or in my discord)

Planned Features:
A supply air drop. (both dynamic and player called)
An animated flyby bomb strike (to replace vanilla gas strike)

Credits
AH-64D model = Model Website Link[www.cgtrader.com]
MI-8 model = Model Website Link[www.turbosquid.com]
UH-1 model = Model Website Link[sketchfab.com]
Rocket launcher turret model = Model Website Link[www.cgtrader.com]

Repacking and Monetization
For now do not Repack or Reupload, please use a collection. Requests will be ignored. I plan to update and add some new features along the way. Absolutely no republishing.
Monetization is allowed as long as you follow Bohemia Monetization Rules Monetization[www.bohemia.net]

Please like and favorite if you enjoy this mod.

Discord
Discord Link[discord.gg]

Tags
animated, crash, helicopter, event, dynamic, air strike, mi-8, ah-64d
217 Comments
tdslord 25 Jul @ 11:03am 
does this need expansion to run?
Gebirgsjäger 2 Jul @ 4:58pm 
It doesnt work if you have vehicles that can crash into trees and knock them over, I guess. Cant use this mod since I have RUSForma. If anyone at all finds a fix for this PLEASE let me know because this is a fantastic mod.
WilliamBroown 1 Jul @ 10:54am 
@wyrez add steamProtocolMaxDataSize = 4000; to your serverdz.cfg file. It will allow you more than the limit of 33
Wyrez 28 Jun @ 7:30pm 
heli was shot down, not a predetermined crash
Wyrez 28 Jun @ 7:29pm 
Mine is working but only 33 mods
Apocryphox 10 Jun @ 4:49am 
So, any news about a fix?
Big_Sauce 9 Jun @ 5:56am 
I can also confirm that since the 1.28 update, when trees are hit during a heli crash or an airstrike, the server crashes instantly.
Apocryphox 7 Jun @ 7:17am 
Great!
Dienamik 7 Jun @ 5:06am 
Jayfusion said on his Discord that he is working on an update.
Apocryphox 7 Jun @ 4:53am 
Yeah, your mod needs an update probably. I've been running a DayZ server with over 100 mods, and during testing we've experienced consistent crashes after several hours of uptime. After analyzing the crash logs and script warnings, we've identified your mod as a likely source of instability. Error: Access violation. Illegal read at 0xE4 Crash Log Trace:
Illegal read by 0x7ff642b5f522 → usually indicates a dereferenced null pointer or invalid memory access.

These issues strongly suggest that something in the mod is improperly handling memory, class references, or casting which may cause heap corruption or access violations on live servers. The crash happens without player interaction, indicating it may be related to a background script or looped process.