RimWorld

RimWorld

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Gestalt Colony
   
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14 Dec, 2024 @ 7:51pm
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Gestalt Colony

Description
How rimworld works means you will have to have at least 1 mechanitor to get off the ground. what you do after is up to you. I recommend using (if you have the dlc) ideologies that promote either slaves or execution

You can use either the linked mod in requirements or Reinforced Mechanoid 2 and it should work? It may not if they use a different ressearch name for the engine itself.

You will start the game with a few materials to gestate some starting mechs. Having barely any research is offset by the lack of needs by your lack of weak, frail flesh.


Your faction will be a New Basic Arrivals.
Start with 1 mechanitor.
Arrive in drop pods.
Start with research: Microelectronics
Start with research: Basic mechtech
Start with research: Battery
Start with research: Persona-class supercomputers
Start with research: Battery
Start with research: Geothermal power
Start with research: Solar panel
Start with research: Standard mechtech

Start with:
-Mechanoid: Lifter
-Mechanoid: Constructoid
-Mechanoid: Matriarch
-Mechanoid: Militor
-Silver x1000
-Packaged survival meal x40
-Component x150
-Steel x1250
-Plasteel x500
-Advanced component x15
-Persona core
12 Comments
Soulless Jelu 12 Mar @ 11:41pm 
For true mechhive gameplay you need some moded mech for jobs that vanilla mech can't do(Like research e.t.c.).
You pick 1 gemophage with mechlink(or not. Just place Gestal right after start) and 1-2 Gestalt. And then you build starting base. Place Gestalt. Gestalt take's control over the all mech. You place you gemophage in Torpor and don't wake him up. Game don't consider this as a loss and you can play only with mechs.

Profit?! O_o
horologium  [author] 17 Feb @ 1:29pm 
Oh I see the confusion here, the original gestalt engine mod got handed over to a new person so the mod got reuploaded. I fixed the required items, hope it helps.
horologium  [author] 17 Feb @ 1:12pm 
The persona core is so that you can build the Gestalt Engine. Unless there's a mod setting to tweak it or the mod got updated, last I knew you needed one to build it. So you could save it for later tech but that means no gestalt engine.
Thallmor 16 Feb @ 11:45pm 
Quite a fun run here! I must ask though, what is the purpose of the persona core?
InsideOutFace 14 Jan @ 9:55pm 
Yeah. Thanks for the response anyway though. <3
horologium  [author] 14 Jan @ 7:22pm 
Yeah scenarios will show up on their own list, not as mods
InsideOutFace 14 Jan @ 5:46pm 
Never mind, I figured it out. XP
InsideOutFace 14 Jan @ 4:39pm 
This mod doesn't appear in my mods list...
horologium  [author] 17 Dec, 2024 @ 2:10pm 
Some tips for a run like this, that I've learned

- Plasteel is extremely precious
- Getting firefoam is very important
- For early defense, i recommend researching gun turrets.
- You cannot make basic subcores without a mechanitor
- The mechanoid biome from alpha biomes is a great starting location for this kind of run
- Prioritize making a medium subcore encoder and scanning someone's brain, a tunnelling mechanoid is going to help a lot in more mountainous regions.
horologium  [author] 15 Dec, 2024 @ 3:00pm 
I just like making things hard for myself lol