Arma 3
86 ratings
Hunt: Co-operative Skirmish - Altis
   
Award
Favorite
Favorited
Unfavorite
Data Type: Scenario
Scenario Gameplay: Singleplayer, Multiplayer, Coop
Scenario Type: Air, Infantry, Vehicles
Scenario Map: Altis
Meta: Dependency
Tags: Tag Review
File Size
Posted
Updated
358.277 KB
21 Dec, 2024 @ 3:27pm
2 Jul @ 2:08am
33 Change Notes ( view )

Subscribe to download
Hunt: Co-operative Skirmish - Altis

In 1 collection by Geraint
Hunt: Co-operative Skirmish Collection
9 items
Description
Hunt: Co-operative Skirmish
Map: Altis

____________________

Overview
These Hunt missions provide unpredictability each time you play, with one consistency; eliminate all enemies within the area, roughly highlighted by areas on your map. Originally inspired by Ghost Recon's 'Firefight' mode (original PS2 release), these missions focus on replayability, always providing a different experience. Enemies, loot, items, weather, locations; everything can change. These missions are generally slow-paced hunting missions, but can surprise you at any time. In short, Hunt missions are a great way to jump into Arma, providing you with a slower-paced combat experience.

Gameplay
- No DLC or mods required.
- Singleplayer and multiplayer support (1 to 2 players).
- Location start screen with options to customise your mission.
- Start from the ground, or parachute into the mission.
- Weapon select screen with randomly selected weapon choices for each round.
- Respawn and start positions are randomly placed at the start.
- Enemies patrol randomly, sometimes exploring inside buildings.
- Enemy loadouts are random and carry random weapons and items. Be sure to loot them.
- Campers can be found in windows, on rooftops, and often where you'd least expect them.
- Enemies can mount turrets, often having a very long range of visibility.
- A randomly chosen 'boss' vehicle (ground or air) will reveal itself at a random point.
- Weather and time is random and dynamic, and can change throughout the mission.
- Item crates and loose weapons are scattered around the map and buildings.
- Wreckages can contain interesting items in a container found close to them.
- Driveable vehicles are very rare, but can be found from time to time.
- Mines also have a rare chance of appearing inside buildings.
- No stamina limitations.
- RHS content support.


Procedural Elements
- Starting loadouts
- Enemy types and patrol paths
- Enemy loadouts, weapons and carry items
- Crate locations and items
- Boss type and appearance interval
- Start/respawn positions
- Weather conditions
- Wreckage locations
- Driveable vehicle type
- Mine locations



____________________

Buy me a coffee!
A substantial amount of time has been put into these missions to make them what they are. If you're feeling generous, a coffee would always be welcome.
[paypal.me]


Thanks to the following

- George Floros for the kill notification script
- Zenophon for the script allowing campers to occupy houses
- Zonekiller for the random weather script
Popular Discussions View All (1)
13
1 Jun @ 10:50am
Feature requests
Geraint
37 Comments
Komodo 30 May @ 9:22am 
ty
Geraint  [author] 30 May @ 4:34am 
Will check them out and will see if I can implement :)
Awesomichael 29 May @ 5:33am 
CUP support would be nice too
Komodo 29 May @ 3:34am 
hi Geraint,
may u plz add cdlcs such as Global Mobilization and SOG:PF

ty
DrNukit 30 Mar @ 7:04am 
Ok ok, no rush :) Work is more important. I didn't even knew we can DM on Steam, I'll find it somehow, drop a line here when I should be checking!
Geraint  [author] 29 Mar @ 5:33am 
Hi there, I've not released it yet sorry! Will send it privately over DM (works been busy so not had the chance sorry)
DrNukit 28 Mar @ 6:10am 
Hi Geraint, what do I need to download the new pbo? On the Steam Workshop page I still see March 20 as the latest update date, is it possible that the change is not in the Workshop yet? Or should I look at some other place (steam branch, whatever that is :) )?
DrNukit 24 Mar @ 9:35am 
Of course! It's an honor being your friend, Geraint. :) I'll test it!

What do I need to download the pbo? On the Steam Workshop page I still see March 20 as the latest update date, is it possible that the change is not in the Workshop yet?
Geraint  [author] 23 Mar @ 11:29am 
Just sent you a friend request as I've implemented a fix that I'd need you to check, if you're up for it.
Geraint  [author] 23 Mar @ 11:15am 
That's a great idea. I'll get back to you on that as I may need to do some investigation into it - quite hard for me to test on my end.