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The trouble is that there are very few animations in this game, units kill each other with air, not with sinc animations, including the cav. In shogun 2 you could kill whole routing armys with just 2 units of general cavalry, here it's just not possible.
Thats a little unfair to them, they do a ton of good work, this would be a messy and kinda strange solution to put into the game as a vanilla behaviour. The actual way would be making animations less jank, though I get thats hard too
So, no, this mod isnt causing it you are correct taht it's vanilla behaviour but also Im not sure that it's an issue. IIRC (and thats with a grain of salt because my brain has holes), when units are routing they ignore any movement speed penalties but lose all their defensive stats, most of those are reduced to zero. I guess to simulate them scrambling away and trying to escape at any costs
I'd say that's a good tradeoff, and kinda outside the scope of this mod even if I didn't, might take a look at it when I get the time but it would probably just be a seperate mod and not included in this one
Units chasing them down get so exhausted and the routing unit remains fresh.
I'm not saying that's your mod doing it. It might even be vanilla, but I was just hoping it may be something you can address.
I currently have warhammer 3 not on my PC atm and so arent able to check it for awhile, if I get reports about it not working then I'll do what I gotta to fix it