Crusader Kings III

Crusader Kings III

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Empire Size Opinion Debuffs
   
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28 Dec, 2024 @ 2:18pm
23 May @ 1:59pm
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Empire Size Opinion Debuffs

In 1 collection by Karstaag
My vanilla ck3 mods
27 items
Description
Works with game version 1.16.x

Gives large debuffs for empires based on their size so you can't take over the entire map as easily. This is for realism and to encourage buffer states.

Some recommended mods to go with this one are:
Grant Independence Without De-Jure Requirements
More Interactive Vassals by perl
Tribute by x0y14

Should be compatible with anything

There are 9 debuff levels

Debuff 1 (realm size 240+)
  • Levy Size -10%
  • Lev Reinforcement Rate -10%
  • Vassal Opinion -20
  • Courtier Opinion -10
  • Independent Ruler Opinion -5
  • Monthly Income -10%

Debuff 2 (realm size 340+)
  • Levy Size -15%
  • Lev Reinforcement Rate -15%
  • Vassal Opinion -40
  • Courtier Opinion -20
  • Independent Ruler Opinion -5
  • Monthly Income -15%

Debuff 5 (realm size 640+)
  • Levy Size -30%
  • Lev Reinforcement Rate -30%
  • Vassal Opinion -100
  • Courtier Opinion -50
  • Independent Ruler Opinion -20
  • County Opinion -20
  • Monthly Income -30%
  • Monthly Development Growth -15%
  • Stewardship -5
  • Men-at-arms Maintenance Cost +10%
  • Health -0.1
  • Stress Gain +10%

Debuff 9 (realm size 1040+)
  • Levy Size -50%
  • Lev Reinforcement Rate -50%
  • Vassal Opinion -250
  • Courtier Opinion -100
  • Independent Ruler Opinion -120
  • County Opinion -60
  • Monthly Income -50%
  • Monthly Development Growth -50%
  • Stewardship -25
  • Men-at-arms Maintenance Cost +50%
  • Health -0.4
  • Stress Gain +40%

More mods by me:
More Accurate Religions
More Accurate Religions for RICE
MAR RICE+MTS for Dharmachakra
Unlanded Characters Inherit Gold
More Tenet Slots Updated 1.12
Unlimited AI Wars
100% Warscore From Battles
2000 Army Supplies
Realistic Sterility
Grant Independence Without De-Jure Requirements
6 Comments
Aristoteles 11 Jun @ 9:46pm 
I believe you should lower the cap for every level by 28 and add a modifier that lowers the damage of the player's MMA but increases their defending ability. You could draw inspiration by Glubb's article on the fates of the empires.
[Army of Two] AXIS 13 May @ 6:57am 
I would rather have claim throne faction risk higher as your vassals increasingly wants the more and more prestigious throne. The larger and richer the less secure you might get at the top, from within.
Karstaag  [author] 8 Jan @ 1:49am 
It's supposed to simulate how running a large empire makes the ruler stressed out and prone to mistakes. And you get so many buffs from artifacts, legacies and traits by the mid and late game the -5 stewardship debuff does nothing. And the final debuff is meant to make your empire collapse because of its vastness.
[Army of Two] AXIS 7 Jan @ 2:17pm 
Steward yes, a minor health impact no
Captain Smollett 5 Jan @ 10:36pm 
Health and stewardship debuffs is kinda a weird thing to add there
[Army of Two] AXIS 29 Dec, 2024 @ 4:42am 
Yes! This is exactly what we need!