Conquest of Elysium 5

Conquest of Elysium 5

Not enough ratings
PVE_High_Cultist
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
1.347 MB
11 Jan @ 3:58pm
24 Feb @ 10:41am
8 Change Notes ( view )

Subscribe to download
PVE_High_Cultist

In 1 collection by Undying_Unity
Perserverance Suite
11 items
Description
This mod requires our PVE_Base mod to function;

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3405644962

------------------------------------------------------------------------------------------------------

Class Guide & Mechanics;

https://steamhost.cn/steamcommunity_com/workshop/filedetails/discussion/3405661891/603020878754693644/

------------------------------------------------------------------------------------------------------

FUN RAMPING MID-LATE-GAME PLAYSTYLES
Ever wished the High Cultist class had more unique paths and utility?

This mod expands and rebalances the High Cultist class, introducing new rituals, playstyles, and strategies that shine in the mid to late game. Whether you want a power fantasy, diverse playstyles or improved utility, this overhaul delivers!

------------------------------------------------------------------------------------------------------

DEEP-SEA REINFORCEMENTS & GODHOOD PROGRESSION
An Invasion has begun! The glory of the Deep will drown elysium!

The High Cultist expands on the fantasy of Deep reinforcements, allowing for more passive recruitments. Build altars of the Deep to supplement income, transport, and beckon AI armies from the abyss. Descend your cultist into godhood, strengthening the deep, and finally, signal the invasion.

------------------------------------------------------------------------------------------------------

DESIGNED FOR PVE SUITE AND MULTIPLAYER
Want a challenge tailored to our mod ecosystem?

This mod has been designed to balance and complement our other PVE Suite mods. It offers tweaks and tunings that keep conquest engaging when playing against Emperor AIs, with class balancing & multiplayer compatibility for PVE / PVP games.

------------------------------------------------------------------------------------------------------

UNIQUE BALANCING & AI TUNINGS
Does the base game feel too static, or class mods feel unbalanced at times?

We’ve dug into the limits of mod support implementing mechanics. new rituals, events, balanced units, 26k+ lines of insanity, and carefully crafted tweaks designed to keep the AI and game world challenging.

------------------------------------------------------------------------------------------------------

CREDITS
A huge thank you to the creators of The Conquest of Elysium 5 Total Overhaul for inspiring and providing content that’s been integrated into this mod. Additional credit goes to the base game and Dominions series for their assets, ideas, and rituals that helped shape this overhaul.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2619598766

------------------------------------------------------------------------------------------------------

This mod is part of our PVE Suite and works best when combined with other mods in the collection. We are always open to suggestions for future additions, so let us know what you think!

https://steamhost.cn/steamcommunity_com/workshop/filedetails/discussion/3411062099/603020523905024990/?tscn=1738297250

------------------------------------------------------------------------------------------------------

If you enjoy this mod, make sure to

It improves mod visibility™
Popular Discussions View All (1)
1
4 Feb @ 7:54pm
PINNED: High Cultist: Player Guide & Mechanics
khjgames
20 Comments
khjgames  [author] 12 Mar @ 10:05pm 
@Corwin I'm glad you think so :). If you have any balance notes / suggestions against other classes in the PVE suite feel free to mention them in pve suite collection threads / comments. I hope to give every class a really ridiculous power fantasy.
Corwin 11 Mar @ 2:25pm 
absolutely broken. You have combined benefits of all classes + infinite summons/infinite uints/free roaming uinits/teleports/strong magic/bilding
woat 25 Feb @ 2:24pm 
I am getting attacked ongoing by groups of high powered horrors roaming around nonstop. There is a high cultist NPC in my game. This latest update I am now seeing 3 sharks called Invasion of the Deep that are horror marked and stationary at my capitol. I'll start a new game and see how any of this is different.
Satan-Sama 24 Feb @ 6:11pm 
Me and a friend are doing a bit of testing, as we may or may not have found a bug...will update more as we test.
Satan-Sama 24 Feb @ 5:44pm 
Ah, I'm a dork, thank you!
BadCub 24 Feb @ 3:50pm 
Hello again. The mod description on the mod page is for the Voice of El, not the High Cultist.
khjgames  [author] 24 Feb @ 10:32am 
Thanks for the bug report.

Beacons attract stupid commander armies.

Apparently I forgot to upload the high cultist bug fix I made 4 weeks ago so the stupid commander armies that spawn at altars of the deep with the message "A being of the Deep has answered your prayers" described in the guide were not spawning. - and no one told me, o7.

This should be fixed as of (V: 1.14).

Fish food and all mechanics are described extensively in the Mechanics & Class Guide.
And if it lacks clarity or you have suggested improvements or your own stuff to add, request, mention or add them.

These guides exist for Voice Of El, High Cultist, and Demonologist at present, and eventually may be made for every PVE class.
Satan-Sama 24 Feb @ 2:48am 
May I ask what "A being of the Deep has answered your prayers. Now is the time to drown Elysium." Does? I get it a lot but I don't see anything happening.

Also, how does Fish food and Beacon of the deep work?
khjgames  [author] 4 Feb @ 8:05pm 
khjgames  [author] 22 Jan @ 4:55pm 
If you find any of the PVE Suite classes are under or overperforming consistently as AI players against each other, even at specific stages of the game (ex: early, mid, late game) feel free to mention it and we'll add some more specific balance tweaks for the AI at that phase of the game so they provide more engaging challenges.