RimWorld

RimWorld

420 ratings
Progression: Verticality
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Mod, 1.5
File Size
Posted
Updated
2.086 MB
27 Jan @ 9:13pm
8 Jul @ 12:25pm
14 Change Notes ( view )

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Progression: Verticality

In 1 collection by ferny
The Progression Modpack | Ferny (1.5)
914 items
Description


















FAQ
  • Architect icon? | Yup.
  • Save game compatible? | Yeah.
  • Some stuff isn't in the category! | Use Drag-Sorting to move anything I didn't include.

Credits
  • Drilled_Head - Letting me modify his fantastic retexture. Thank you!

Compatibility
- Anything in my modpack
- Should work well with most other stuff too


[ko-fi.com]


[discord.gg]
tags just in case: z levels, multifloors, stairs, ladders
Popular Discussions View All (1)
0
21 Apr @ 11:14am
Ancient Urban Ruins multifloor intergration
Gas Can
208 Comments
RandomEdits 17 Jul @ 4:40am 
Actually, I think I know what the problem is. Because the original intent was to always orient the stair case face the same way as the one connect, flipping the texture doesn't actually flip where the pawns will end up on. That sucks...
WalrusMan 11 Jul @ 10:51pm 
Mainly excited for an update so I can get rid of that ugly ass schedule tab in the ruins mod. But really though, I've never used any Z level mods for this game. As you imply, I figured it'd be hella janky and unstable. Maybe that'll be the case for 1.6 lol iirc they changed some stuff with regards to map layers. Interested in trying it though.
ferny  [author] 8 Jul @ 11:11am 
@S.S.Mogeko Will check on that error
S.S.Mogeko 8 Jul @ 9:29am 
Also, Unsure if this is intentional or not but with this mod and MultiFloors, the restrictions for ladders and stairs needing a roof overhead is missing. I can understand for ladders and stairs going down but not for those going up.
S.S.Mogeko 8 Jul @ 9:11am 
Getting an error:
Could not resolve cross-reference: No Verse.ThingDef named AM_Exit_Staircase_LargeElevator

Only required mods loaded and AUR.
ferny  [author] 3 Jul @ 10:24am 
@RandomEdits That's a report for the MultiFloors guy, not me
RandomEdits 3 Jul @ 8:35am 
For some reason when the pawns move to another level, they get spit out to the wrong side of the stairs.
ferny  [author] 21 Jun @ 2:31pm 
v11 - new thumbnail
Vex 20 Jun @ 12:48pm 
@Fantasy System
Blatant self advertisement, but https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2934265284 works for getting power between levels.
YolographicSight® 17 Jun @ 10:30pm 
can you make it work with dubs bad hygenie please