Rain World

Rain World

122 ratings
Pups Everywhere
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201.162 KB
9 Feb @ 9:12am
9 May @ 2:31pm
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Pups Everywhere

In 1 collection by Laurix
Pups
8 items
Description
Have you ever wondered why there are no pups in all campaigns or expeditions? Well, now there are! This mod adds pups to all campaigns and expeditions with some nice configurable features.

Use it as you please, you can have a more Rain World like experience by leaving it with default options, or you can customize it to make spawns lots of pups in the region xD.

Checkout the collection i've created it can make even funnier to play with.

Pinterest artist: Karma_De45.
Popular Discussions View All (3)
5
26 Apr @ 2:25pm
Suggestions
Laurix
3
13 Feb @ 2:03pm
FAQ
Laurix
3
10 May @ 9:31am
Bugs
Laurix
128 Comments
Dayns 25 Jul @ 10:25am 
Mod broke in the latest Meadow/Watcher patch, the mods is not allowing configs to be accessed and seems to have brought them to a default state, allowing pups to spawn and wreck code, they work in part but have been linked to causing players to get stuck in previous regions while the host moves on to the next, a phenomenon I dubbed GATED,

Without this mod's configs pups are allowed to spawn and cause issues, and I'd rather not have to slaughter and sacrifice them.
modthesillyguy 7 Jul @ 10:25pm 
im adding slugpub to my vocabulary
arlz03 7 Jul @ 12:53pm 
a strange phenomenon keeps happening when I shelter with slug pups wich I call slugpub mitosis
Goldenrose 27 Jun @ 3:59pm 
Hello! Is it possible to have one pup spawn every cycle and keep getting more pups? I could have sworn this worked before, but as I was playing, if I set the spawn chance to 1, bypass the number of pups spawn, and put number of pups to 1 at a time, it will spawn a pup on the first cycle, and never again. Number of pups is put to 2 another will spawn, but none after that, and so on. I think it would be fun for pup to spawn every cycle, but only one and regardless of my current pup count. (so I would be increasing my pup count by 1 every cycle that I successful sleep with new pup)
modthesillyguy 30 May @ 9:17am 
oke
Laurix  [author] 30 May @ 6:59am 
@modify_r you can set up the max numbers of pups to be 2 and let the spawn chance to 1.0, like this it will spawn max of 2 pups, now if you have tammed the 2 it wont spawn any
Sentina the Cat Proto 29 May @ 5:11pm 
Absolute cinama.
modthesillyguy 28 May @ 8:00am 
or is it already like that idk
modthesillyguy 28 May @ 8:00am 
can there be a config for no more than two pups to spawn in a campaign? (unless one dies), i don't think pups for everyone is being updated anymore..
Laurix  [author] 28 May @ 5:17am 
And yeah they spawn near shelters