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Wave's Augments
   
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9 Feb @ 10:36am
5 Aug @ 3:40am
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Wave's Augments

Description
Wave's Augments (Vanilla Edition)

NEW!!!!!

Are you one of those people? Does your stash look like Ekrast's wine cellar? Got a few Volcano Bakemeats stinking up the brig?

Please allow me to enable your hoarding problem! Introducing NEW boost item augments!
Just slot them into your gear and away you go! Snacks on the fly!



This mod alters the descriptions of a few vanilla items and adds custom effects when used as an augment:

Item
Weapon Effect
Armor Effect
Flopfish
+1 damage, 50% chance to knock back target
Can be Awakened by Empower Augment
Bursts oil on yourself and adjacent when struck with physical
Dud Trigger
-1 MagAtk, extra damage against targets with high MagAtk
-1 MagAtk, +10% MagEva, chance to Dispel wearer every turn
Rope
Inflicts -2 PhysAtk and -1 Movement unreliably for 40t, melee weapons only
N/A
Lifeshard
Minor healing for units adjacent to target
Minor healing for self and adjacent when struck with physical
Essence Stone (the small one)
Extra magic damage scaling with wielder's Max MP. Note that vanilla Falpas' racial MPMax bonus is applied to this value at a discounted rate. Racial overhaul mods aren't considered yet
+1 XP and MP for self and adjacent when struck with physical. Yes, you can farm XP with this. I have to imagine there are better uses of your time
Essence Crystal (the huge one)
Same as Essence Stone, but matches your weapon's AoE
N/A
Cave Flower
N/A
+3 Max HP
Volcano Bakemeat
N/A
+5 Max HP
Moss Malt
N/A
+8 Max MP
Ectozoon
N/A
+7 PhysEva
Sea Lancetfish
N/A
+5 MagEva
Machete
Swing the machete like a bayonet whenever you make a weapon attack! Only once per attack. Aim-type weapons only.
N/A
Slingshot
Fire a slingshot pellet straight ahead whenever you make a weapon attack! Only once per attack. Melee weapons only.
N/A
Minibomb
Blows up! One use per combat.
Blows up! One use per combat.
Blunderbuss
Fire a blunderbussblast on attack! Not compatible with bows or whips/flails. One use per combat.
N/A

Load below other mods for best results. Note that this mod does change the Volume of these items to be =0.

Also check out my other mod, which adds augment functionality to several modded materials.

Special Thanks
Mafe for his very useful Augment mod, which I strongly recommend. It was the basis for this mod.
Prominence, for the simply staggering amount of high-quality content made for this game.
8 Comments
Welk 16 Jun @ 1:38am 
@Wave

This is my preferred rebalance for Brine's Misc Mod:

Essence Stone: 100 > 150 XP, 300 Value

Small Gem: 200 > 500 Value
Big Gem: 500 > 1000 Value
Huge Gem: 1000 > 2500 Value
Massive Gem: 2500 > 5,000 Value

Ray Oil: 22 >125 Value

Extra Cache: 3 > 8 Cargo Hold
Perfect Cache: 8 >15 Cargo Hold

Boarding Gear: 80 Time, 5 crew
Boarding Hook: 90 Time, 5 Crew
Boarding Corvus: 55 >80 Time, 6 Crew
Boarding Spines: 60 >80 Time (For those who play crub race and ships only playthrough)
Welk 16 Jun @ 1:19am 
@Wave

Still thanks again for the update!

If you have spare freetime i would like to see you remastered and rebalance the misc tweaks of Burden of Brine and ask for his/her permission since its too op.
Welk 17 Mar @ 11:17pm 
@Wave

Thanks for the Cave Flower Augment!
[ELL] 17 Mar @ 10:12pm 
Yes, yes! More augments! Thank you, Wave~
Wave  [author] 17 Mar @ 5:37pm 
Hi Welk. I actually forgot that cave flowers were vanilla, lol

Yeah, +3 seems fine. I'm uploading it now.
Welk 15 Mar @ 3:18am 
@Wave

Any plans to add cave flower in your augment mod?
I would recommend +3 Max Hp since how rare it is in the base game.
That is all and thank you!
Wave  [author] 13 Mar @ 12:23am 
Thanks ELL!

I'm shocked the crash was in for so long without me noticing. This was my first mod, so hopefully it won't happen again.
[ELL] 12 Mar @ 11:30pm 
Was just totally about to report the game crashing bit. XD Thanks Wave~ Giving items a better purpose since Feb. <3