Age of History 3

Age of History 3

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AnalyticalEngine
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529.082 MB
17 Feb @ 5:57pm
16 Mar @ 1:25pm
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AnalyticalEngine

Description
AOC3, Open Sourced.
An open source game engine for AOC3 modding that allows custom scripts, custom user interfaces, and custom map modes and mechanics
AnalyticalEngine (Project Orion) is a development project to open up the core AOC3 binary code and improve moddability by enabling custom NashornJS[docs.oracle.com] scripts in mods, providing an API for event conditions, effects and game areas, modified multiplayer (MP) support, and custom mapmodes and custom UIs.

Installation:
  1. Subscribe to the mod.
  2. Navigate to C:\Program Files (x86)\Steam\steamapps\workshop\content\2772750\3429582135
  3. If you are using Windows, run jdk-23_windows-x64_bin.msi in this folder. Otherwise, open README.txt.
  4. Copy AOC3-Source.jar.
  5. Go to your Steam library > Age of History 3 > Manage > Properties > Installed Files > Browse ...
  6. Paste AOC3-Source.jar into the same folder as aoh3.exe or game.jar, depending on your game version.
  7. Start AOC3-Source.jar.

You can find more information on our GitHub[github.com]
Popular Discussions View All (2)
0
25 Feb @ 8:47am
PINNED: AnalyticalEngine - FAQ
Confoederatio
0
6 Aug @ 7:34am
Does this have a discord because I would like someone who knows how to use this engine on my mod
Potato Knight
73 Comments
Confoederatio  [author] 28 Jul @ 3:10pm 
@Sonego Impostos The project is on pause currently and scheduled to resume around late 2025-early 2026 because I'm working on a bunch of other software projects at the moment.
@yodad12345 I think the author of Finality Framework has been working on integration with AnalyticalEngine, but I can't speak to how far along that process has been, so I would advise you to contact redream_r on Discord.
Sonego Impostos 30 Jun @ 2:08pm 
@Confoederatio Has the project been discontinued or are you just working on it without giving any news?
yodad12345 17 Jun @ 8:49pm 
How would it possible to incorporate finality framework plugins into this engine?
Samuel 7 Jun @ 4:07am 
im gonna use this
Confoederatio  [author] 26 May @ 10:34pm 
@ameernajjar In AnalyticalEngine, the regular truce variable when parsed should be fixed by default although I'm currently away from home (so it will take some time to get back and code remaining civilisation diplomacy effects. You can check https://docs.google.com/document/d/1cgZIJyXivPmHRlPZBEmlv65Aypafa_xPVOjqJDaS6Sg/edit?pli=1&tab=t.o8uv35m0xdd7 for a full list of all functions available to modders in .js files from AnalyticalEngine.

You can also interface directly to the game through Nashorn if a function is not made available through AnalyticalEngine.
Kellen 25 May @ 11:49am 
This is a huge deal, and a massive contribution to the modding community. Awesome work!
ameernajjar 13 May @ 4:53am 
@Confoederatio i have 2 questions please answer them first how to make an event that has white peace second are u planning an aoh3 mod using this engine
epicantzilla 11 May @ 8:29pm 
im not sure how to download it i read the instructions but i still dont understand
ameernajjar 2 May @ 11:22am 
is the cold war mod coming and when
Dmitrij Yazov 2 Apr @ 2:49am 
Can I create with this mod new mechanics like new points ?