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@yodad12345 I think the author of Finality Framework has been working on integration with AnalyticalEngine, but I can't speak to how far along that process has been, so I would advise you to contact redream_r on Discord.
You can also interface directly to the game through Nashorn if a function is not made available through AnalyticalEngine.
@Ratpoison That's definitely a little odd, especially for .jar files. It's probably best going through to make sure you have all Java installations uninstalled, then attempt its reinstallation. You should also check what application is associated with opening .jar files.
my java files have a windows explorer icon, I have the latest version installed I did that about 20 times over just to be sure
I cant open with java, windows doesn't detect java as any form of application on my pc
I open with choose another app navigate to where java is installed and use java.exe, it opens a command prompt window then closes
I've tried installing software to fix the problem I've tried redownloading it, it doesn't even work from my old pc
either I'm cursed for life or I'm doing something very wrong in my clicking of the download button and I'm not sure what it is
@vanillabee3743 Drop a .js file into your mod and it'll run. AnalyticalEngine assumes you use Javascript, so you should probably learn the basics first. It's a fairly straightforwards language to work with. Then come back and read the documentation.
Basically, AOC3 has an outdated version of LWJGL by default (from 2019) on Linux, and glfwInitAllocator() was first introduced after 2023. So, here's what you have to do:
- Install AnalyticalEngine from GitHub: https://github.com/Australis-0/AnalyticalEngine
- Drop the release .jar binary into the downloaded game foldder
- Rebuild GLFW for Linux using CMake and .so optioning and drop it into src/linux/<instruction_set_architecture>/org/lwjgl/glfw (https://github.com/glfw/glfw)
You should also check if the base game.jar works on your operating system because if so, we can identify inconsistencies.
@sloth4igirl Currently subscribers have to install the engine themselves, but I'm trying to figure out a way to package it on release such that it comes with a proper installer.
@LunatiK Instructions should be added now, alongside the GitHub link.
@PB The 'texture pack' or map seen in the photos is a separate Cold War mod I'm currently working on developing called 11:59. It is a sequel to AOC2's 11:59, which I also developed.
@ameernajjar AnalyticalEngine uses Javascript, not Java. You can add JS scripting to your mod by simply dropping .js files into your mod. Documentation is available at: https://docs.google.com/document/d/1cgZIJyXivPmHRlPZBEmlv65Aypafa_xPVOjqJDaS6Sg/edit?usp=sharing
@FearlessDestroyer We plan on eventually adding a full custom Events and Mechanics Editor, but we're working on fundamentals for now to make sure it's up to scratch.
@Slimno-_- You would run AOC3-Source.jar with your mod, and it should automatically work. This is sort of similar to APK packaging.
@Adrynki1001 It's a custom map from a second mod I'm working on
This issue should be fixed in the future.