X4: Foundations

X4: Foundations

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Lost Ships Replacement Enabler
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1 Mar @ 4:58pm
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Lost Ships Replacement Enabler

In 1 collection by Chem O`Dun
Lost Ship Replacement: Fixed and Improved
4 items
Description
In X4: Foundations, the Lost Ships Replacement feature was introduced in version 7.50. This feature allows the fleet to request a replacement ship if the ship was lost during the execution of the order. The replacement ship will be requested automatically, and the fleet will continue to execute the order.
However, even if you enable the Lost Ships Replacement feature for a fleet, the replacement ship will not be requested during the execution of the "default" orders. The replacement ship will only be requested after restarting the order.
This extension fixes this issue for some of them:
  • Patrol
  • Police
  • Protect Position
  • Protect Ship
  • Protect Station

Compatibility

This extension is compatible with the following versions:
  • X4: Foundations version 7.50

Usage

Simple install the extension and use the orders as usual.
One recommendation - better to restart the orders before the enabling the Lost Ships Replacement feature.

Links

There is a thread on EGOSOFT forum - [Mod/AIScript] Lost Ships Replacement Enabler[forum.egosoft.com]
19 Comments
Chem O`Dun  [author] 2 Jul @ 2:54pm 
If you have no issue with it - then not use it.
At least I can't see the significant changes in related part of code ...
But testing is simple - set appropriate order for your ships fleet, enable replacement, and then destroy one subordinate ...
Who 1 Jul @ 7:34am 
Is this still needed, as in not fixed by the devs?
Chem O`Dun  [author] 18 Mar @ 9:20am 
Another LSR improvement is coming. I hope - today ...:steamhappy:
Chem O`Dun  [author] 11 Mar @ 5:06pm 
And in parallel
@gorgofdoom and @Strategist Bu Shia
I made a fix to show the hidden crew on Replacement ships

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3442684328
Chem O`Dun  [author] 11 Mar @ 5:04pm 
There are only +4 positive votes leaves :steamhappy:to make ratings show ...
Chem O`Dun  [author] 8 Mar @ 7:36am 
Just curious what is wrong with mod, why somebody don't "like" it?
gorgofdoom 5 Mar @ 8:38am 
Just something to mention, not sure if its relevant, but ships only need to be filled with 50% crew members for their max bonus.

"Dummy crew" sounds like they don't have a job. It is possible for crew to be aboard a ship that do not have a job-- only ways i know this is caused in the course of play is by picking up escape pods or by capturing a ship which either already has prisoners, or by beating a yaki boarding party to the ship. (the boarders wind up as prisoners, who are essentially jobless crew)

:cozyjunimogreen:
Chem O`Dun  [author] 4 Mar @ 12:09am 
Ok, will dig in
Strategist Bu Shia 3 Mar @ 5:03pm 
Basically,
I've noticed that when the Lost Ships Replacement is enable, the M and L ships it produces don't have any crew beyond the pilot. To make matters worse you're unable to add crew to the ship because the game for whatever reason thinks the's already crew on it despite there clearly being more than enough room. Growing tired of this I took a look into my and found that the reason for this is there is a butch of dummy crew filling up the crew slots.
Chem O`Dun  [author] 3 Mar @ 4:03pm 
Unfortunately - no.
Can you share more information about?