RimWorld

RimWorld

124 ratings
Auxiliaries Category
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Mod, 1.5, 1.6
File Size
Posted
Updated
553.404 KB
7 Mar @ 1:48am
15 Jul @ 3:13am
11 Change Notes ( view )

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Auxiliaries Category

In 2 collections by ferny
The Progression Modpack | Ferny (1.5)
914 items
The Progression Modpack | Ferny (1.6)
497 items
Description

What does this do?
This adds a Auxiliaries category that contains all of the linkables, and any other building that serves only to assist another.

Mod Support
- Architect Icons, has its own icon
- Medieval Overhaul
- Roo's Painting Expansion
- VE Furniture
- VFE Medical
- VFE Production
- VFE Medieval 2
- Even More Linkables
- Primitive Workbenches
- Use Drag-Sorting to move anything else I didn't include.

Might this be unnecessary?
Kinda, yeah. But when you've got as many mods as I do there really is enough of these to warrant a category. VFE Medieval 2 adds a ton more of these, so now's the time to pull the trigger. Plus I had an odd number of categories, in the modpack, and wanted to even it out again. I might remove it from my modpack eventually, but for now it fits.

Compatibility and Cohesion
- Architect Icons, has its own icon
- All of Vanilla Expanded
- Anything in my modpack
- Should work well with most other stuff too

Credits
- t0m4s1t0 - Primitive Workbenches patch



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34 Comments
Mr. F 20 Jul @ 1:15pm 
I know, this is not top priority, but have you considered to rename your category mods the same way you did with your progression mods? Like: "Category: Auxiliaries".

I think this makes it a little bit easier to manage a large modlist and I'm a fan of having the mods well organized :D

Thank you for all the mods you do!
ferny  [author] 15 Jul @ 3:13am 
v11 - ensured that this moves the research bookshelves from MO by loading after prog aesthetics
t0m4s1t0 21 Jun @ 4:38pm 
Thank you dude! From my whinging to you merging in a couple of hours, couldn't have asked for more.
ferny  [author] 21 Jun @ 2:59pm 
v10 - added support for Primitive Workbenches, and made sure vitals monitor is in this category if not using Biotech Category Re-Examined (thanks t0m4s1t0!)
ferny  [author] 21 Jun @ 11:28am 
@t0m4s1t0 Thanks, I'd need the ModID for primitive workbneches if you want me to implement it. Best thing to do is just send me a pull request on git, it's up there
t0m4s1t0 21 Jun @ 11:27am 
ferny  [author] 21 Jun @ 10:36am 
@t0m4s1t0 I make these patches manually. I haven't patched Primitive Workbenches, if you want them moved you can move them with the Drag Sorting mod or send me patches to throw into the mod to do it for everyone
t0m4s1t0 21 Jun @ 10:35am 
Its not moving the vitals monitor. Its also not moving some of the primitive workbenches mod auxiliaries, but it moving others. The ones its missing are primitive tool table and primitive tablet table.
ferny  [author] 11 Jun @ 5:17pm 
v9 - updated to 1.6
Deecolon 26 Mar @ 4:21pm 
literally the best rimworld modder, take all my steam points