Total War: WARHAMMER III

Total War: WARHAMMER III

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Reclaim the Land
   
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Tags: mod
File Size
Posted
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729.747 KB
11 Mar @ 2:40pm
22 Mar @ 3:45pm
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Reclaim the Land

Description

Features :
This is a compilation of my previous settlement replacer mods with additional changes brought to several regions in the Immortal Empires map.

This mod aims to improve the immersion of reconquering key territories that belong to a certain race by replacing the settlement models of those regions when occupied. You can finally fulfill the fantasy of every Dawi, Von Carstein or Lizardmen by purging the invaders off your lawn and enjoying the peace of a reunited kingdom.

With this mod, the following regions can now also be reconquered by their corresponding race :
  • The Darklands for the Chaos Dwarfs
  • The Mountains of Mourn for the Ogre Kingdoms
  • Naggaroth for the Dark Elves

Disclaimer :
It is very important to stress out that YOU DON'T NEED my other mods to use this one. This is a compilation of the other three which means you have access to all of them by only subscribing to this mod.

Collection :

Check out my other mods if you only want to replace settlement models for individual races:

Compatibility :
This mod is likely not compatible with Grandolph's Simple Dynamic Settlements Reborn and with The Old World Campaign.

It should be compatible with Immortal Empires Expanded however.
18 Comments
BloodW0lf 7 Apr @ 10:45pm 
does this work with OvN Lost World?
RogueSkeptic 28 Mar @ 11:45am 
Because 6.1 introduced a bug which made many mods to crash, they hotfixed it with 6.1.1
Antagonistes  [author] 25 Mar @ 5:03pm 
Why wouldn't it be.
RogueSkeptic 25 Mar @ 3:17pm 
I suppose it's 6.1 compatible right?
Velovar 21 Mar @ 9:34am 
Thank you for making this, any chance to also edit doodads on map around city? Like small bridges/dwarven/orcish - sorry if you have it covered also, I am installing the mod.
Target Practice 17 Mar @ 2:21pm 
That's a shame. I guess changing battle maps mid-campaign via scripting isn't really something you can do?
Antagonistes  [author] 17 Mar @ 1:20pm 
Sadly no, I don't know how to tackle that issue or if it's even possible to do so.
Target Practice 17 Mar @ 12:44pm 
Does this change the battle maps for the corresponding settlements at all? For instance, it'll be a bit strange if in battle a dwarf hold still looks like its inhabited by greenskins.
csmnstoica 17 Mar @ 12:29pm 
How is this compared to Legendary Urbania?
WarCrimes 15 Mar @ 8:26pm 
Sorry I'm Gen Z so I have the reading comprehension of a drugged squirrel. thanks b