Unturned

Unturned

60 ratings
Into the Woods II - Alaska
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Asset Type: Map
Map Type: Survival
File Size
Posted
Updated
1.335 GB
15 Mar @ 10:16am
16 Jun @ 12:56am
56 Change Notes ( view )

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Into the Woods II - Alaska

Description
A cold welcome

A map I've been working on for quite a while now. The map is not final, a few locations are waiting to be implemented and polished. This beta version is meant for testing the general gameplay. Expect drastic changes around PIOs in later updates for performance/gameplay improvment. The map is so far "filled" with the general framework and will be upgraded with story, quests, NPCs in the future.

The map is very loosely stitched around Alaska. Locations are fictional, the terrain is made to display a harsher survival environment in a mostly untouched nature. The survival factor is slightly cranked up on this map, as some zombies are tougher than others and you need to gather different tools and resources to make progress.

The terrain is based on https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2881667642

Mods and compatibility

This upload contains the Arid Masterbundle, California Masterbundle and France Masterbundle, these are NOT REQUIRED and will break stuff if downloaded seperately.

Hard requirements for the map to work are all the Curated Objects Mod and my Garage/vehicle mod for vehicles to be available (see dependencies).

The map works with my mods aswell, but is not dependent on them. Vehicles were planned to be unique to the map, but I've uploaded them seperately to give people a greater access to my mods.

The map is made to be compatible with vanilla mods, some IDs will conflict as usual. Compatibility can be maintained in the future for certain mods, if i want to make them compatible. Don't ask.

Future Content
New POIs will be implemented at a later date.
Quests are on the list aswell, but don't expect them too soon.
Due to huge amount of assets in the Curated Objects Mod many POIs will recive updates and polishen as time goes.
21 Comments
Burning Bubbles 24 Jun @ 9:26pm 
So I will say that as an Alaskan, I can say your map misses the mark on properly representing the place, however, looked at from a map standpoint, its exceptional work.
war criminal 18 Jun @ 9:51am 
im not sure if this can help
but this seemed to be the issue's log
Caught exception while populating "C:\Program Files (x86)\Steam\steamapps\workshop\content\304930\3445075236\Into the Woods II\Bundles\food_plus\Bundles\Items\Barricades\Stacked_bottles_cola_1\Stacked_bottles_cola_1.dat": missing "Item" GameObject (expected at Assets/food_plus/Bundles/Items/Barricades/Stacked_bottles_cola_1/Item in food_plus.masterbundle)
missing "Item" GameObject (expected at Assets/food_plus/Bundles/Items/Barricades/Stacked_bottles_cola_1/Item in food_plus.masterbundle)
war criminal 18 Jun @ 9:38am 
hello, the new food stacks seemed to cause issues about mod files installing
those files are installed correctly, but somehow it just doesn't work(tried all different kinds of troubleshooting, just doesn't work)
in single player mode those recipes become blank, u can see the ingredients, but what can be crafted went into blank and once you craft it, it just give you nothing
also if you try to just spawn the stacks in, it returns nothing
im not really sure is this just my issue
NEON_kiyote 15 Jun @ 11:49am 
Where are the keycards it’s driving me crazy because I can’t find them
E_3_N 20 May @ 11:04am 
hi at the bob's shootin and lootin theres a hole into the void
Sir Vuval  [author] 18 May @ 3:56am 
Due to the latest update and the auto-conversion working semigood there are issues with recipes. in example: you might need to utilize the modded glue for recipes, but can revert it back to vanilla for mod compatibility
Vormaza 17 May @ 8:24am 
Amazing map! I didn't expect you to make a whole map, I only knew your work from your awesome gun mods. Super impressed, and I’m loving it so far. Keep it up, you’ve got serious talent! 💯
Sir Vuval  [author] 2 May @ 12:16pm 
look around the map. most (unmarked) POIs have them somewhere lying around, you cant miss them when you're a thoroughly looter
dofmine1 2 May @ 10:29am 
where and how do you get the keys for doors ?
SCP-158293 1 May @ 7:39pm 
can't wait to see the completing story line of this map:love_seagull::love_seagull::love_seagull: