Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Sure, might not be able to extend carry weight beyond 50, but before that point, carrying even just 20 weight slows you down dramatically and can even cause you harm so something that would allow you to carry more weight within that 50 limit could be useful
It is technically possible by changing some values in the source code, but I don’t want to do that, as it could lead to more issues or incompatibilities. When the final version releases, I’ll take a look at the source code and see what changes they’ve made
I don't think it's necessary to add the recipes for creating modules to the OP version, as in itself a single high level module saves you from being overloaded for a long time.
While in the Vanilla version, it will cost a lot to overcome the 200 kilos of extra weight, since the highest is the Mictlan module (-156), in that version if it is worth to be able to craft or improve them.
When will I do this recipe update, on vacations (Approx. in 5 working days).
If you have any ideas or suggestions, I will be seeing them here in the workshop or by private message.
- Spawns are mainly set up in military zones this is for all existing modules.
- Additionally Medic modules can appear in hospitals and clinics, in addition to areas with medical supplies.
- Container modules can appear in factories or tool racks, currently it is set to appear in all wooden boxes in the game.
No creo que sea necesario añadir las recetas de crear módulos a la versión OP, ya que en si un solo módulo de nivel alto te salva de estar sobrecargado durante mucho tiempo.
Mientras que en la versión Vanilla, va a costar mucho el superar los 200 kilos de peso extra, ya que el mas alto es el módulo Mictlan (-156), en esa versión si que vale la pena el poder craftearlos o mejorarlos.
¿Cuándo hare esa actualización de recetas?, En vacaciones (Aprox. en 5 días hábiles).
Si tienen alguna idea o sugerencia, los estaré viendo aquí en el workshop o por mensaje privado.