Project Zomboid

Project Zomboid

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[B42] KR FriOS (Mobile Fridge/Cooler/Freezer/Stove - Solar Battery Charger) WIP
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62.557 MB
13 Apr @ 2:48pm
30 Apr @ 9:42am
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[B42] KR FriOS (Mobile Fridge/Cooler/Freezer/Stove - Solar Battery Charger) WIP

Description
KR FriOS

The smart portable fridge for awesome survivors!

Keep your food fresh anywhere with KR FriOS, a revolutionary portable cooling system that works both in your inventory and on the ground. Equipped with smart technology and rechargeable batteries, it's the perfect solution for food preservation in the post-apocalyptic world.

What's New in v2.2
  • Added new FriOS device: Electric Stoves - Implemented a new line of battery-powered electric stoves with reduced cooking speed but fully portable
  • Upgraded Solar Charger - Now capable of charging car batteries using the solar charger
  • Fixed Code - Implemented food aging function, plus food now stays fresh even when you leave the area
  • Improved Icons - Added a bullet point/symbol system for icons:
    • Green - Batteries
    • Yellow - Solar Charger
    • Blue - Cooler or Fridge
    • Dark Blue - Freezer
    • Red - Electric Stoves
  • NextGen Items and Textures - Implemented iterative texture system for items, reducing mod items from 20 to just 7
  • Improved Distribution - Changed world spawn devices, removing obsolete items and prioritizing new ones

IMPORTANT: READ VERSION 2.2 CHANGELOG BEFORE USING THE MOD !!!!!!

What's New in v2.1
  • Added new fridge types - Implemented new line of expanded-capacity fridges plus a fully portable high-capacity freezer
  • Optimized Code - Improved cooling code, allowing cooling/freezing under same function with possibility to add more fridge/freezer types
  • Improved Distribution - Each object now has its own spawn probability

What's New in v2.0
  • Build 42 Compatibility - Full support for latest game version
  • Optimized Code - Complete refactor of cooling and charging systems into single more efficient script
  • Dynamic Charge Speed - New speed multiplier function (x2, x3, etc.) now affects battery charge/discharge in real-time
  • Improved Distribution - More spawn locations for better item availability
  • Expanded Battery Support - Code restructured to support more battery types
  • Game Balance - Adjusted charge/discharge rates for "FriOS Core Battery" (Note: Vanilla batteries charge instantly due to game engine limitations)

Key Features

✅ Smart Cooling - Only consumes power when food is inside
✅ Portable Freezer - Find the new portable freezer to prepare for harsh winter by freezing food, completely preventing spoilage
✅ Portable Electric Stove - New portable stove heats any food anywhere as long as you have a FriOS battery
✅ Rechargeable Batteries - Use the FriOS Core Battery to power the system
✅ Solar Charger - Recharge batteries from 6 AM to 8 PM with the new FriOS Core Charger
✅ Different Colors - Collect all 7 variants of each FriOS type available:
  • White
  • Blue
  • Red
  • Orange
  • Green
  • Gray
  • Spiffo
✅ Compatibility - Solar charger works with base game batteries and has potential integration with other mods

Technical Specifications

Components
Function
Portable Cooler - FriOS Cooler
Automatically cools food when detecting items and having charged battery (now with optimized performance)
Portable Fridge - FriOS Fridge
Automatically cools food when detecting items and having charged battery (twice the cooling speed of Cooler)
Portable Freezer - FriOS Freezer
Automatically freezes food when detecting items and having charged Core battery (instantly freezes your food in this new high-capacity freezer)
Large Portable Electric Stove - FriOS Stove Large
Automatically heats food when detecting items and having charged Core battery (heat your food anywhere)
Small Portable Electric Stove - FriOS Stove Small
Automatically heats food when detecting items and having charged Core battery (heat your food anywhere)
Battery - FriOS Core Battery
A long-lasting and properly balanced battery for the FriOS fridge
Solar Charger - FriOS Core Charger
An upgraded solar charger, only works outdoors when placed on ground (6 AM - 8 PM), compatible with vanilla batteries

How It Works
  • Place a FriOS Core Battery inside fridge, freezer or stove
  • Add food to activate automatic cooling/heating
  • Recharge batteries using solar charger during daytime
  • Game speed now dynamically affects charge/discharge
  • [new!] Food stays fresh even when leaving the area

Future Updates
Coming soon:
  • More fridge models with different capacities
  • Additional batteries with longer duration
  • Possible integrations with other energy/battery mods

(Leave your compatibility suggestions in the comments!)

Why Choose KR FriOS?
  • Smart System: Optimizes energy consumption
  • Portability: Solution to keep food fresh anywhere
  • Unique in its class: Uses batteries instead of ice packs
  • Optimized Performance: More efficient code for better experience
  • Dynamic Systems: Charge speed adapts to game speed

Check out my other mods!

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3445346892

Steam Workshop ID: 3463564121
Mod ID: KRFriOS

Note: This mod is under active development. Expect more features in future updates. (ON VACATION, HEHE, GUIGUIRI)
Popular Discussions View All (2)
20
2 Aug @ 8:22am
BugOS - Write down the bugs you have found
D4RK-C0MP4N1
1
21 May @ 7:24pm
PINNED: NewOS - News & Updates
D4RK-C0MP4N1
120 Comments
D4RK-C0MP4N1  [author] 2 Aug @ 8:16am 
QS

For them to work, you need to place the battery inside the device's inventory - it doesn't work like a flashlight where you just right-click to insert a battery.

Johnny Blue

al principio si, pero debido a como actúa la carga de objetos y la persistencia de código en ellos no funciona, es un problema el cual estoy tratando de entender, espero que cuando salga el multijugador del B42, agreguen una función nueva de persistencia de objetos
D4RK-C0MP4N1  [author] 2 Aug @ 8:12am 
Holunderhorst

there is a B41 version inside this mod, i think it works

L⊙ω⊙K砖家

Currently, the cooler and refrigerator don't seem to work properly due to how objects are programmed. I'm trying to figure out how to make them function outside the player's view, but haven't succeeded yet. The specific issue is that the game loads them as if they were static containers (like boxes, shelves, etc.).
Johnny Blue 1 Aug @ 11:34pm 
Hola! tengo una pregunta. no funciona cuando esta dentro de otro contenedor? por ejemplo en el maletero del auto?
QS 25 Jul @ 9:31am 
How do they work? I pick up a portable fridge and can't insert a battery or take it out, and yet the fridge seems to work just fine
L⊙ω⊙K砖家 13 Jul @ 12:38pm 
电池放充电器里 然后充电器放置室外 但是一天电量还是0 42.10版本
Holunderhorst 4 Jul @ 2:06am 
this has the B41 tag but only says B42 in the title. Does this work in 41?
D4RK-C0MP4N1  [author] 3 Jul @ 7:26am 
Shikoi Kurogami

I haven’t checked the changelog or the code related to 42.10, so it's very likely something broke.
D4RK-C0MP4N1  [author] 3 Jul @ 7:26am 
Phoenix

I'll fix the mod when the time comes. For now, you can use the items as paperweights :(, but once the update arrives, all those items will work correctly. I'd also like to know the spawn rate, as I don’t want it to be excessive. I consider these items a rare luxury, since I'm even considering just making food freeze inside refrigerators and coolers due to the tests I’ve done and the weird way the game updates items.
D4RK-C0MP4N1  [author] 3 Jul @ 7:25am 
(Grieving) ᶜ8ᴱ 🎱 ๖ۜKar

I'll update it once B42 is finished and, more importantly, once multiplayer is available. Right now, it's hard to tell if this mod, in its current state, will work with multiple players based on the code I have to prevent food from rotting.
D4RK-C0MP4N1  [author] 3 Jul @ 7:25am 
effertzgage2008 - RayPlayST

For now, it only works when it's in the world, not inside containers. This is because the item itself is a world object—for example, a chair—and when placed inside an inventory, it loses its cooling properties since the game considers it deleted.