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LeCrazyy's Talent Rework - IVP Patch
   
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107.099 KB
18 Mar @ 6:47am
27 Jun @ 5:59pm
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LeCrazyy's Talent Rework - IVP Patch

In 1 collection by LeCrazyy
Jolly Underwater Crashing mods
5 items
Description
A patch for LeCrazyy's Talent Rework and LeCrazyy's Item Variety Pack

Load Order should look like this from top to bottom: (Very important if you want this to actually work)
- LeCrazyy's Talent Rework - IVP Patch.
- LeCrazyy's Talent Rework.
- LeCrazyy's Item Variety Pack.

Overrides duplicate items and talents to put recipes back into them.

Minimal testing done so far but should work, if you encounter issues let me know as I haven't done a full campaign with this yet.
11 Comments
LeCrazyy  [author] 4 Jul @ 12:50pm 
Intended to match HMG now only being store bought too, can be purchased at difficulty level 70 in campaigns.
Reyflood 4 Jul @ 10:01am 
Hey buddy, I have a problem with the autocannon, it exists in the game but doesn't appear in the fabricator
LeCrazyy  [author] 5 Jun @ 2:56pm 
Likewise with assault smg's for us this campaign.
Parboleum Loyce 5 Jun @ 2:54pm 
To be fair, we had about a hundred combat shotguns before the engineer went "oh i should research these." lmao
LeCrazyy  [author] 5 Jun @ 2:53pm 
Fixed now, thanks for letting me know. Surprised I didn't see it while running my own campaign lol
LeCrazyy  [author] 5 Jun @ 2:50pm 
<Fabricate suitablefabricators="blueprintstation" requiredtime="960" outcondition="0.2">
<RequiredItem identifier="organicfiber" amount="2"/>
<RequiredItem identifier="carbon" amount="3"/>
<RequiredItem identifier="ahuntingshotgun"/>
</Fabricate>

yep.
Will patch that
LeCrazyy  [author] 5 Jun @ 2:49pm 
Will be a patch issue.
Parboleum Loyce 5 Jun @ 9:31am 
Hey, unsure if this is a patch issue or an IVP issue, but the Combat Shotgun Research Notes recipe requires the Hunting Shotgun
LeCrazyy  [author] 14 May @ 4:56pm 
Should be patched now, as well as a small update to main mod.
LeCrazyy  [author] 14 May @ 4:15pm 
Cheers for the good spot.