Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

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FLA Ancient Samnite Units (UPDATED FOR DLC RISE OF THE REPUBLIC)
   
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Tags: mod, Units
File Size
Posted
Updated
29.755 MB
21 Nov, 2014 @ 10:50am
18 Aug, 2018 @ 8:28am
20 Change Notes ( view )

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FLA Ancient Samnite Units (UPDATED FOR DLC RISE OF THE REPUBLIC)

Description
The Age: 4th Century B.C.

Rome is an insignificant town yet, surrounded by powerfull italian countries: lucanians, etruscans, volscians, sabinians, greek colonies... and the samnites.

In the first Rome Total War, I always remember when you select the "italian" units with roman faction, included the "samnite" units, with his feathered helmet in the icon...that unit liked me, but then the problem was the "cloned" appearance of every unit that you played with. Now, with "the Rome II" game, the experience with this kind of units is different, so I try to get that this faction seems totally real... most variety of new coloured tunics, shields, armour or helmets, that they will get sound real effects in battles, even in certain moments you will have the sensation that in close combat you lose the control if you don´t bear in mind details like this kind of unit have blue feathers in his helmet, for example, a way like in the ancient age the commanders controlled their troops in combat... so i think that this mod and this faction looks very well the combat reality.

This mod adds 16 new units to the samnite faction, and it is not playable with the main campaign or original DLC, s, because this faction is not included between the playable ones. to play with this, it is necesary the DLC "Anibal at the Gates", and any mod to let you playing with the samnite faction.

Anyways, the players ask me making playables like roman auxialiary troops my "Ancient Lucanian Units" in the main campaign, so I made in this time, too.

And now...are you dispossed to conquest the Italian territory with the samnites and change the History?
52 Comments
Kyris 12 Aug, 2018 @ 9:21pm 
@Aenrikir Unfortunately it appears this is not compatible with english , just isn't anything that works to make the unit names appear. I tried to open up the loc file and it displayed chinese characters.
Dimitris Spartan MMA 12 Aug, 2018 @ 10:35am 
please can u help me i am modding rise of the republic and having trouble pasting in my unit name in battle units allowed tables and some other tables can u help me please
Ænrikr 11 Aug, 2018 @ 4:52pm 
@Kyris / @eagle : There`s a reason for that issue. You arent using the same language as the Autor of this mod. If you want to see them, you have to change the language of your game. Or you should grab "UPC". Thats a "little" file for the translation of many mods. You can add your own date to it too. But you should check it out for yourself, my english is too bad for a good description XD
69_420_libtard_destroyer_420_69 11 Aug, 2018 @ 3:31pm 
@Kyris, yes, I have this same issue, the units have no name/description. I know for a fact that unit names are in the mod (I checked in PFM), but I don't know why they aren't showing.
Kyris 11 Aug, 2018 @ 3:29pm 
anyone else have all samnite units have no description or text ?
Alejandromachinegun 5 Aug, 2018 @ 3:38pm 
please add units to baktria or rhodas
[ESP]FLANAgAN  [author] 5 Aug, 2018 @ 1:40pm 
Thank you for your comentary... I rebalance the stats in the units in the future, because with the new DLC Rise of tbhe Republic it will be a new faction... I thought the samnites in the GC like auxiliary troops, with less stats like the roman troops, but now, they fight against Rome, so I balance the units, price and unkeep even...
Ænrikr 4 Aug, 2018 @ 10:21am 
Hey, nice mod. But you should balance it a bit more.
The units are to expensive in the GC. Both, price and upkeep are too high.
[ESP]FLANAgAN  [author] 31 Jul, 2018 @ 9:47am 
I think you want to play with these factions when the DLC Rise of Rome is out...
Alejandromachinegun 31 Jul, 2018 @ 8:10am 
can you do units for emporion, rhodes or knoss? please