Total War: WARHAMMER III

Total War: WARHAMMER III

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The Return of the Ironskin Tribe (The Old World) [Fixed]
   
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Tags: mod
File Size
Posted
598.012 KB
3 Apr @ 5:21am
1 Change Note ( view )

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The Return of the Ironskin Tribe (The Old World) [Fixed]

Description
- Unit upgrade (scrap) system now working
- Unit warband system now working
- New RoR now spawns for Ghark Ironskin

Did not change starting position or scenario.

Any issues let me know!

All credits go to Sparkle Eldar for the original mod!



Note to Sparkle Eldar:

@ db/campaign_group_member_criteria_factions_tables/

Need to add faction keys (cr_ogr_ironskins) to: ogr_ironskin_warband ogr_ironskin_iron_plates_upgrade

@ script/campaign/mod/ironskin_ror_tow.lua [RoR not spawning in TOW]

Its down to this "if cm:get_saved_value("ironskin_ror_enabled") == nil then"

It runs the original mods script (ironskin_ror.lua), assigns that value to true, then doesn't run the new tow script bc it thinks its already done.

If you update, I'll remove this!