RimWorld

RimWorld

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VPE - Bugmancer
   
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Mod, 1.5, 1.6
File Size
Posted
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7.039 MB
3 Apr @ 11:08am
3 Jul @ 4:17am
10 Change Notes ( view )
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VPE - Bugmancer

In 1 collection by Sentinel
Too many VPE Paths.
11 items
Description
Unleash your swarm of vicious Insectoids on your foes!

Psycasts:

Tier 1:

Manifest Megascarab: Psychically manifest distress pheromones, causing a Megascarab to answer the call.

Tier 2:

Stim-Omone: Manifest pheromones into an animal, slightly enhancing their speed and consciousness.

Guard-Omone: Manifest pheromones into an animal, slightly enhancing their ability to endure damage.

Immun-Omone: Manifest pheromones into an animal, slightly enhancing their immunity gain against several conditions.

Tier 3:

Manifest Spelopede: Psychically manifest distress pheromones, causing a Spelopede to answer the call.

Tier 4:

Fury-Omone: Manifest pheromones into an animal, massively enhancing their fighting capabilities for a while.

Pain-Omone: Manifest pheromones into an animal, effectively shutting down their pain receptors and causing their skin to harden slightly for a while.

Heal-Omone: Manifest pheromones into an animal, massively enhancing their healing factor for a short time.

Tier 5:

Manifest Megaspider: Psychically manifest distress pheromones, causing a Megaspider to answer the call.

Tier 6:

Bug Self: Use your experience with bug pheromones to replicate a sample viable for humans, slightly enhancing several of this pawn's capabilities (Healing, Defense, Mov/Atk Speed).

Conjure Hive: Use your experience with insectoids to replicate one of their hives for the colony.

Conjure glowpod: Use your experience with insectoids to replicate one of their glowpods for the colony.

This psycast path can be unlocked in the "Misc" psycast tab.

Additional psycasts if VFE: Insectoids 2 is loaded:

Conjure Worker Hive

Conjure Creeper

Summon Durapod

Summon Macrofly

Summon Hellbeetle

Summon Ironclad

Gestate Empress

Gestate Gigamite

Gestate Titantick

Manifest Empress

Manifest Patriarch

Manifest Queen



66 Comments
Scavenger-lookin Arachnoid 9 Jul @ 2:31am 
Silly bugs :)
Sentinel  [author] 3 Jul @ 4:20am 
Update: 1.6 port
Agusfer 22 Apr @ 9:40am 
Nice, great mods you got going here btw, started a new playthrough to play with the new paths :)
Sentinel  [author] 22 Apr @ 8:57am 
Fixed.
Sentinel  [author] 22 Apr @ 8:54am 
@MorphingE Yes they are permanent.
Sentinel  [author] 22 Apr @ 8:53am 
@Agusfer on it.

Yeah immun-Omone is a typo, my bad.

The duration is a leftover in the xml, it doesn't do anything here so I'll remove it.
Agusfer 22 Apr @ 8:46am 
Immun-Omone gives a x50% for immunity speed, I'm guessing it's a typo and it should be something like +50% or x150%, otherwise it affects the animal negatively.

Also those three powers from the tier 2 are supposed to be small permanent buffs right? Their descriptions say they last for 5 hours but in practice when applied they don't have a timer.
MorphingE 21 Apr @ 8:36am 
Are the insects summoned by this mod permanent or temporary (similar to Alpha Animal's Black Hive summons)?
Dirtnap 19 Apr @ 8:51am 
nah, bugmancer is the perfect name, it's fun and simple. TOTAL BUGMANCER VICTORY 100%!!!
Julian333XD 18 Apr @ 7:38am 
@Samuel_Bucher Insect is latin and mancer comes form greek so it should be entomomancer to not be horrobly offensive and wrong. However, it sounds bad.