tModLoader

tModLoader

143 ratings
Stataria
5
2
2
2
3
2
   
Award
Favorite
Favorited
Unfavorite
Mod Features: Gameplay Tweaks
Mod Side: Both
tModLoader Version: 1.4.4
Language: English
File Size
Posted
Updated
705.849 KB
7 Apr @ 9:50pm
11 Jul @ 2:13am
47 Change Notes ( view )

Subscribe to download
Stataria

Description
Stataria - An RPG System for Terraria

Stataria brings a stat-based leveling and character building to Terraria.

Psst, hey, want a sword that you can use with this mod? Check out my XP Blade mod!

Hey, if you're enjoying the journey, feel free to support it and fuel my modding addiction xD: Ko-fi[ko-fi.com]

DEFAULT KEYBIND: K (MUST SET-UP)

Character Reset Command: "/stataria selfreset"

Gain XP by:
  • Dealing damage
  • Killing enemies
  • Defeating bosses (+bonus XP)

Level up and earn statpoints!
Assign points across 10 unique stats:
  • VIT: Increases Max Health and Regen
  • STR: Increases Melee Damage, Knockback, and Melee Armor Penetration
  • AGI: Increases Movement Speed, Attack Speed, Wing Time, Jump Speed and Jump Height
  • INT: Increases Max Mana, Regen, Magic Damage, and Magic Armor Penetration, Decrease Mana Cost
  • LUC: Increases Crit Chance, Luck, and Fishing Power, Decreases Enemy Aggro
  • END: Increases Defense, Damage Reduction, Knockback Resistance, Enemy Knock Back (except bosses), and Enemy Aggro
  • POW: Increases All Damages (but has an extremely small flat increase for damages covered by other stats)
  • DEX: Increases Ranged Damage and Armor Penetration, Chance To Not Consume Ammo
  • TCH: Increases Mining Speed and Range, Block Placement Speed and Range
  • SPR: Increases Summon Damage plus Minion and Sentry slots

Has mod integration stats for Calamity, Thorium, ClickerClass, VitalityMod, OrchidMod, MetroidMod

Simple stat panel UI

Most things are configurable in the mods config so go crazy. You can make this as balanced as you want!

Multiplayer is not fully tested (sometimes there are syncing problems, sometimes rejoining server fixes them), so if anything happens or problems arise, please let me know!

Don’t forget to bind a key to open the Stat Panel under Controls > Keybindings.

Default values/settings for the mod can be considered unbalanced. I encourage changing/playing with the settings/values to fit your style of gameplay balance. I've tried making many things from the mod configurable.

Might be compatible with other mods... I don't fully know but try it out!
Inspired by NExperience Mod.
Originally posted by tModLoader Stataria:
Developed By KQE
Popular Discussions View All (5)
29
22 Jul @ 5:27am
Ideas for Rebirth System
Quincy
14
5 Jul @ 12:51am
Mod Support Suggestions
Quincy
5
21 Jul @ 1:36pm
PINNED: Bug Reports
Quincy
271 Comments
Quincy  [author] 5 Aug @ 2:00pm 
Hugo spawns when a vacant house is available. And the high exp bug from weird mobs got reported a lot already, so yeah just tinker with the settings.
XanderJedi 4 Aug @ 6:37pm 
How do I get Hugo to spawn? If I have to sacrifice a firstborn to the fires of hell, I'll do it, once I get the Goblin Tinkerer and Mechanic together (yes I hate him that much)
BeanyBen 4 Aug @ 1:01am 
Admittedly this mod is pretty fun, BUT to report, there's a wierd bug with the perforator hives in calamity. one of the adds they spawn (the yellow dotted one) auto dies and ends up giving you a boatload of XP because of the health scaling.

Also, the boss health scaling kinda gets outta control really fast? i'll tinker with the settings to adjust it, but other than that, great mod!
XanderJedi 31 Jul @ 9:28pm 
Well there's a command to reset your character's progress, but I don't think there are direct gain/lose level things. Alternatively to level up quickly just whack a target dummy with the highest damage weapon you have (assuming xp for damage is turned on)
[VME]SoundWave{soldier} 29 Jul @ 7:57pm 
Could you create an object or something to make the character lose or gain levels or to reset the progress he has?
Quincy  [author] 20 Jul @ 11:49pm 
@Mr.C there is, it's in the advanced settings in the mod's settings. Most issues with the mod can be resolved if you go through the mod's settings. :)
Mr.C 20 Jul @ 9:44pm 
certain bosses are insanely difficult with health scaling turned on. Currently, the main culprits seems to be worm bosses, and bosses that have ads they spawn. the following calamity bosses are VERY hard to defeat: Crabulon, because it has an attack where it spawns a massive ammount of Ads, which scale in health and damage. Another boss that causes issues is Aquatic Scourge as for me it had 1.3 MILLION hp with health scaling (at level 70) and it's head was always a 1-Shot. I wish there was a way to exclude certain enemies from level scaling as this would resolve most issues.

After further testing: The Destroyer probes also have the crabulon problem.
Quincy  [author] 20 Jul @ 12:28pm 
@thexptavern, yeah the config file, wherever it's located on your machine. @Waves, yeah, just go to mod settings. Also there is a XP Verification settings that's on by default so there probably was a that came up that said suspicious XP but you accepted.
Waves 20 Jul @ 9:41am 
Is there a way to reduce levels? I killed a random cactus monster from some mods and got like 30 levels from it. Wanted to fix that.
thexptavern 20 Jul @ 6:50am 
Can i configure this in a .txt or in a way i can preset the values on a server, or give access to another account to set this up in-game.