Warhammer 40,000: Gladius - Relics of War

Warhammer 40,000: Gladius - Relics of War

Not enough ratings
HEROES OF LEGEND - SUPER-HEAVY AND GARGANTUAN UNITS FOR AI
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
674.019 KB
9 Apr @ 2:43am
5 Jun @ 8:20am
8 Change Notes ( view )

Subscribe to download
HEROES OF LEGEND - SUPER-HEAVY AND GARGANTUAN UNITS FOR AI

In 1 collection by Devian
HEROES OF LEGEND
42 items
Description
Hello there !

Do you often (all the time) play against AI ?

Are you tired of seeing AI get crushed as soon as you attack it ? Even in the hardest difficulty ?

Why are there never (enough) super-heavy or gargantuan units to counter your assault ?

No need to look any further !

This mod allows the AI ​​to quickly deploy super-heavy or gargantuan units for all factions (and others that are just as heavy but without one of the two traits) as soon as it has been able they got the corresponding research through HQ. Super-heavy and gargantuan units will spawn at regular interval (could be tweaked if needed) without crippling the vanilla economy of the AI.

I've added all the super-heavy or gargantuan units added by mods, so they are required. Unique units will not spawned (except for Space Marines).

Now, you'll never be unharmed by attacking an IA during mid/late game !

Let me know your feeback(s) !
23 Comments
Devian  [author] 5 Jun @ 8:21am 
Big nerf for Drukhari update. They was too much pain to deal with ! :D
Devian  [author] 3 Jun @ 2:42am 
In my current game, the AI Tau seems to keep producing units at turn 90(and more) but i've "Worthy Tau" enabled.

Still searching/testing.
Devian  [author] 2 Jun @ 1:11am 
But no unit production ? That's strange. Maybe the loyalty buff hurt an hidden hardcoded feature.
Trazyn the Infinite 1 Jun @ 10:48pm 
I'm pretty sure they have enough resources, whether I'm in spectator mode or as a friendly AI, they clearly have an excess of resources.
Trazyn the Infinite 1 Jun @ 10:47pm 
@Mindrivet Thanks for your suggestion,Worthy Tau does make the AI ​​of titanium normal. But Worthy Tau will make many Tau lose a lot of mod units, so I don't use it often.
Devian  [author] 1 Jun @ 2:36pm 
I'll investigate.

It's a strange behaviour indeed, mostly because i only add two ability and not edited anything else on the faction.

When you remove the fog of war to check the Tau city, their unit buildings are off ? Did they have the ressources for create them ?
Mindrivet 1 Jun @ 2:35pm 
@Trazyn the Infinite the AI isn't directly modified. Try the mod "Worthy Tau" perhaps that will fix it? The only modifications this mod does is give a secret ability for the AI to use that gives them loyalty generating heavy/super-heavies. The loyalty is to ensure the AI actually uses it.
Trazyn the Infinite 1 Jun @ 1:20pm 
The AI ​​of the Tau tribe works normally in the early stages, but later on it only builds buildings.I'm not sure if it's due to other mods, but the AI ​​of the Tau tribe was working properly before this mod was added.
Trazyn the Infinite 1 Jun @ 1:17pm 
They do spawn every ten turns as the mod does, but the Tau no longer produce any other units, including infantry and heroes.
Devian  [author] 1 Jun @ 1:04pm 
So you only face Tigershark and Stormsurge ?

With the actual setting, they spawn them each 10 turns (with a first cooldown of 3 when a city is build).