RimWorld

RimWorld

62 ratings
Vanilla-Friendly Medieval Faction
   
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Mod, 1.5, 1.6
File Size
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459.191 KB
23 Apr @ 2:33pm
3 Jul @ 7:33pm
8 Change Notes ( view )

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Vanilla-Friendly Medieval Faction

In 1 collection by Wiggler310
Wiggler310's Mods
10 items
Description
This mod adds a vanilla-like medieval faction to the game, civil and barbaric versions. The civil version will be neutral at the start of the game, the barbaric version will have to be befriended (or beheaded if you want).

They will utilize vanilla simple helmets, plate armor, longswords, bows, or any clothing with the MedievalMilitary tag.

It also includes a scenario where you can start as a medieval colony of three, starting with some of the medieval technology (unfortunately the scenario doesn't start you with any modded technologies if those are enabled).

If royalty is enabled, nobles will wear crowns and royal clothes. Otherwise they will wear bowler hats and regular clothing.

This mod adds no custom equipment so it can blend seamlessly into any game.
Popular Discussions View All (1)
1
27 Jun @ 8:08am
1.6 config errors with the scenario
moo
16 Comments
King-Of-♥♥♥ 27 Jun @ 7:58pm 
Does this work with tasty armory?
lifer93 27 Jun @ 1:28pm 
it works now
lifer93 27 Jun @ 1:23pm 
i'ma try unsubscribing then resubscribing and see if that works
Wiggler310  [author] 27 Jun @ 1:05pm 
@lifer93 probably just steam, it's fixed on my end and I updated the mod on the workshop
lifer93 27 Jun @ 12:49pm 
i'm not sure if its just a problem that i'm having but it still says cannot read data
lifer93 27 Jun @ 12:34pm 
thank you
Wiggler310  [author] 27 Jun @ 8:06am 
fixed
lifer93 27 Jun @ 6:15am 
when i click the banished scenario all it says is unable to read data or something like that
Wiggler310  [author] 21 Jun @ 7:37pm 
1.6
a gamer 16 May @ 5:31am 
do the factions in this mod utilize other weapons from mods or will they just choose vanilla stuff