RimWorld

RimWorld

Vanilla-Friendly Medieval Faction
Showing 1-8 of 8 entries
Update: 3 Jul @ 7:33pm

[Auto-generated text]: Update on 7/3/2025 10:33:06 PM.

Update: 27 Jun @ 8:06am

[Auto-generated text]: Update on 6/27/2025 11:06:15 AM.

Update: 21 Jun @ 7:37pm

1.6

Update: 29 Apr @ 1:22pm

Update

Knights no longer have hard requirements for plate armor and simple helmets, they will now be able to wear any armor with the correct tag. Their armor will only be made of steel now as well

Patched simple helmets to make them medieval technology instead of industrial technology (for tech restricted runs)

Rebalanced pawn kinds slightly.

Peasants wear less hats

Fighters can no longer be incapable of violence

Update: 24 Apr @ 5:35pm

Update

Added medieval archers to the factions
Peasants can now wear tribalwear
Knights will only use advanced medieval weaponry (swords and spears)
Knights now have a required melee skill

Update: 23 Apr @ 4:16pm

Added the civil kingdom, updated descriptions

Update: 23 Apr @ 3:53pm

fixed, colonists in starting scenario no longer wear parkas

Update: 23 Apr @ 2:33pm

[Auto-generated text]: Initial upload.