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IWK+ Cross-mod Backpack Integration
   
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25 Apr @ 6:53am
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IWK+ Cross-mod Backpack Integration

In 3 collections by team_on
IWK+: Primitive Tech & Survival Modpack I
95 items
IWK+: Primitive Tech & Survival Modpack III
270 items
IWK+: Primitive tech & Survival Modpack II
139 items
Description
Integration for IWK+ and all patched mods that include backpacks, to work together better. Used mods linked in Steam

Rules of thumb for rework
1. Backpack description must include size and stack bonus
2. Advanced Backpacks Crafting Station(placed inside building) can craft any backpack from Leather and Leather Strips.
3. Camping Backpacks Crafting Station can craft only some backpacks with specific materials. E.g. we have Workbench I (Backpacks Wooden) that can craft Wooden Backpack and Wooden Quiver from Lumber. Workbench I (Backpacks Straw) that can craft Scavenger's Basket from Rice Straw. Workbench I (Backpacks Leather) for Leather Quiver and Small Backpack.
4. Backpacks should have progression, so with each level you can unlock bigger backpacks or simular backpacks with smaller combat penalty.
5. Quivers have small inventoty size and can hold only Bolts, but with x3-x10 stack(depents on tech level).
6. While backpacks have progression, some backpack still have individuality. E.g. Wandering Thieves Backpack it not just a better version of Thieves Backpack, because it have a little bit smaller inventory but don't have combat penalty. While Trader's Wooden Backpack it's just a better version of Wooden Backpack.

Changes
1. A lot of changes to follow rework rules.
2. Add quivers for each bolt type.
3. Remove Makeshift Wooden Backpack from IWK+. Because it's just Wooden Backpack with same model and stats.
4. Change [Bolts] Wooden size from 4x1 to 3x1, so it can fit into regular backpack. Also name chagen from Wooden Bolts to [Bolts] Wooden.
5. Thieves backpack variants can be researched only via Blueprint, that can be bought in Shinobi Towers.
6. Animal backpack variants can be researched only via Blueprint, that can be bought in Adventure Shop

Also you can subscribe to Uncluttered Buildings Tab for this mod to have better tabs sorting for IWK+ mods

Backpack Distribution patches
Backpack Distribution by BLKCandy - gives Small Backpack to every mercenary, drifter, caravan and tech hunters. Can be loaded after this mod, so this NPC would always have a backpack.
Backpack Distribution + Backpack Crafting Enhanced - change 100+ NPC to spawn with different backpacks
IWK+ Backpack Distribution + Backpack Crafting - add IWK+ quivers as possible spawn

More cross-mod integrations
Sensible Martial Arts + Dodge Strafe - patch for 2 best vanilla-like martial arts mods
IWK+ Cross-mod Fishing Integration - IWK+ all supported fishing mods
IWK+ Cross-mod Tents Integration - IWK+ all supported tents mods
Cross-mod Backpack Integration - IWK+ all supported backpacks mods

More vanilla-like rebalanced mods
Lockpicking rebalanced - harder lockpicking and ability to break locks with strength(in vanilla it sometimes required 270 strength to break a lock)
Sensible Training Expanded - training dummies for almost every stat
Marathon Run Speed - Vanilla Balance - slow down the entire world
Sensible Martial Arts + Dodge Strafe - patch for 2 best vanilla-like martial arts mods

Mod order
[7]----------[Armor & Weapons]----------.mod
[7.5]--------------------(Items and Tools).mod
2PN8BackpackCraftingPlus.mod
[8.2]--------------------(Overhaul).mod
[8.2.7]--------------------(IWK+ Overhaul).mod
Interactive World.mod
iw-compat-vanilla2.mod
IWK+ Backpack Crafting Enhanced.mod
IWK+ Cross-mod Backpack Integration.mod

If you don't know what is mod order - read Proper Load Order & You and Kenshi Load Order Organizer and Kenshi Mod Manager[github.com]. Kenshi Mod Manager can even detect conflicts with mods.

Need Import?
- No

Safe to remove midsave?
- Yes.