Stormworks: Build and Rescue

Stormworks: Build and Rescue

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Safest Catch: The Beluga Crabbing Boat by EINSCHLAG
   
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File Size
Posted
Updated
5.617 MB
28 Apr @ 10:46am
3 Jul @ 3:43am
11 Change Notes ( view )

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Safest Catch: The Beluga Crabbing Boat by EINSCHLAG

In 2 collections by Reysn
EINSCHLAG Collection | All Vehicles
57 items
EINSCHLAG Collection | Ships & Submarines
15 items
Description
The Beluga is a purpose-built crab fishing vessel designed for efficiency and comfort at sea. With its powerful twin diesel engines reaching 50 knots, comprehensive crab fishing system, and extensive onboard amenities, it's perfect for commercial fishing operations, extended voyages, and crew comfort in any climate. The vessel features integrated auxiliary craft, complete living quarters, and advanced navigation systems ensuring both productivity and safety during demanding crab fishing expeditions.

This vessel offers:
  • Top speed of 75 knots
  • Two diesel powered engines (does also drive well with one engine only)
  • Crew size: 1-5
  • 8 crab pods on deck
  • Gantry for deploying and retrieving the crab pods
  • Two fuel tanks with comprehensive fuel pump setup (Capacity: 58.000 Litres and 55.000 Litres)
  • Diesel generator (start with empty battery possible)
  • Waterjets for steering assist
  • Included Mahi RIB with easy deployment and reattachment
  • Included Kugelfisch Lifeboat (stored internally, easy deployment / no reattachment)
  • Remote control operation capability (for ship and crane movement)
  • Remote control station on the forecastle for controlling dock gantries
  • Map with autopilot capability
  • Radar, sonar, and transponder locator
  • Collision avoidance systems
  • Weather displays
  • Complete kitchen, toilets, showers, sleeping, dining and entertainment areas, including a cabin for the captain
  • Medical bay with four medical beds
  • Armory (locked with code; Hint: look for the code in the cabin of the captain)
  • Comprehensive lighting (position, perimeter, deck, interior)
  • Sea water pump for firefighting with access on the deck and in the engine bay
  • Comprehensive fuel pumping setup
  • Emergency flares
  • Diving gear and more equipment in the forecastle
  • Automated anchor and heading hold system
  • Automated interior heaters (arctic ready)
  • Automatic bilge pumps
  • ...and much more!

NEW
  • Added strafing thrusters
  • Greatly improved turning capabilities (can turn on the spot now)
  • Added welding torches in the stern of the ship below the crew quarters

Also looking for a large tanker with helipad? Check out the Beluga Tanker.



Want to use the crab pods on you own creation? There you go: Beluga Crab Pod



Interior
  • Bridge
  • Entertainment area with couch and TV
  • Captain's cabin
  • Officer's Cabin
  • Crew Quarters
  • Bathroom (2 Toilets, 2 Showers)
  • Kitchen and Dining Area
  • Internal Lifeboat Storage (Kugelfisch Launch System)
  • Armory
  • Engine Room
  • Gear Room
  • Windlass Room
  • Medical Bay
  • Forecastle



Crab Fishing System:
Note: The crab pods do not have a depth limit. Altough the process will be faster the shallower the water is.

For fishing, you need to use the crane, which can be operated in three ways, depending on your preference and crew size:
  • The control station on the deck in front of the forecastle
  • Direclty on the helm
  • Remote control (allow remote controll by activating a key on the port side of the bridge/Radio Operator's Seat), same controls as on the Helm, but you need to tap the keys instead of holding them, because of how remotes work



Position the crane over your chosen pod and lower it slightly with the "Crane Connectors" active. Release the pod using the appropriate key or control station button. Once the buoy connects to the crane, move it over either side of the deck and release. The pod will sink while the buoy surfaces, activating its transponder and light. Repeat this process for all remaining pods.

After some time, drive near one of the buoys, enable "Crane Connectors" and bring the crane down near to the water level. As soon as the buoy attaches to the crane, the pod will be raised automatically. As soon as it is out of the water, you can bring the pod over the hoppers and use the release catch key on the pod.

Now bring the pod to its storage position, reenable the deck connectors and disable the "Crane Connectors". The pod should reattach and be stored safely. Repeat for the other pods.

To unload the crabs, drive near a fish market. There is a remote control station on top of the forecastle that can be used to remote control the fish gantry on the dock (the remote control frequency is shown on the gantry). Lower the gantry and let it suck the crabs out of the hoppers. Profit!


You can also do buoy transport missions with it apparently.




RIB
This ship includes the Mahi Deployment System. Visit its page to learn more about the deployment and reattachment procedure.



Lifeboat
This ship includes the Kugelfisch Launch System. Visit its page to learn more about the launch procedure.



Credits
This build incorporates the following workshop creations (some of which have been modified in my build):

Free to use
Feel free to modify, reuse parts, and re-upload modified versions of all my Stormworks creations (unless stated otherwise on a specific page). For proper attribution, simply copy the credits section from this page and also include a link to this original creation. Have fun!

Enjoying My Content?
Support me on Patreon: Become a Patron[www.patreon.com]



Relax and be excited while crabbing with the Beluga!
Popular Discussions View All (1)
1
21 Jun @ 2:47am
Excellent ships - Feedback
Urbanicus
30 Comments
Corrupted 13 hours ago 
And after a while, it sits quite low.
Corrupted 14 hours ago 
Heya. Alright, new issue. 1. It takes a while to get to max speed, 2. after about 20 minutes of running, it refuses to speed up [but it does during fog?!] [ https://medal.tv/games/stormworks/clips/kRnc6thkuBb7l5jAB?invite=cr-MSx2OFosNDAyNDI2MzM3&v=120 ]

The two back props refuse to rotate.
Reysn  [author] 7 Jul @ 7:42am 
@DOG DAY Haha :'D But the boat is not very performance optimized too, because I decided to go for reliability over game performance. I.e. the microcontrollers are a separate physics body within the tank, which therefore can't be physics flooded. But this way most impacts do not destroy any microcontrollers, making the ship more reliable.
DOG DAY 6 Jul @ 2:12pm 
eu ia comentar, esse barco deixa meu jogo em slow motion, mas o problema não é o barco é o meu pc gamer vagabundo mesmo
Reysn  [author] 3 Jul @ 3:46am 
@Nightmare I'm glad you like the changes. I also fixed the light, so thanks for spotting it. :')

If your ship is being boarded, you unfortunately have to regain control by using the stuff in the armory for now. :'D
Corrupted 2 Jul @ 6:33pm 
Issue found: Left middle perimiter spotlight does not turn on.
Corrupted 2 Jul @ 5:42pm 
Something that would be VERY cool to add is a system to disable all other lighting/dock controls besides the bridge. For example: Someone would break onto the boat, I'd lock the doors. They'd mess with lighting, autopilot, and sometimes release my crab pots randomly. If I could lock those down, then it would be mostly break in proof.
Corrupted 2 Jul @ 5:19pm 
It does! I'll load it up today, right now actually! Thank you.
Reysn  [author] 2 Jul @ 8:56am 
@Nightmare

In addition to some steering/autopilot tuning, I've did the following:
- Added additional panel for pod locking/unlocking to the bridge
- Fixed rear balcony door not locking

So thank you for your help and I hope this already helps you. :')
Corrupted 21 Jun @ 8:11am 
I could certainly try to make a buoy auto-mark system with some microcontrollers, the only issue is you can't set a waypoint on your current position