Stellaris

Stellaris

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[3.14] Fixed Crisis Spawn Conditions
   
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432.262 KB
9 May @ 4:02pm
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[3.14] Fixed Crisis Spawn Conditions

In 1 collection by Agent Black
Azrael's 3.14 Legacy Modlist
14 items
Description
Description

Looking through the crisis triggering file I came to believe there were several bugs in how it determined when to spawn a crisis. Treating the Wiki as the source of true design intent I've rewritten the conditions for a crisis to spawn from the ground up. This should make things like dangerous resolutions or technology actually pull the crisis forward, and you should see the unbidden the correct amount now.

If you trust Paradox's shady applications of De Morgan's Laws over my literalist approach and want the Unbidden fixed without my other tamperings check this mod out instead https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3273296288

Save Game Compatibility
Fine to enable or disable mid-run.

Mod Compatibility
Any mod that modifies the spawn rate or conditions of the crises will conflict

Files overwritten:
events\crisis_trigger_events.txt
This mod will be incompatible with mods that overwrite the same files. It should be compatible with almost everything else.

My Other Mods