Stellaris

Stellaris

39 ratings
Star Trek NC - NSC3 Shipset Patch
5
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
1.241 MB
23 May @ 9:31pm
8 Jun @ 4:29am
5 Change Notes ( view )

Subscribe to download
Star Trek NC - NSC3 Shipset Patch

In 2 collections by Fran
NSC3 Shipsets - Fran's work for you!
58 items
NSC3 Shipset Packs - Fran's and LauraTons' work for you!
11 items
Description
This patch makes all shipsets from Star Trek: New Civilisations Shipsets mods
(only those available outside the total conversion) compatible with NSC3.

A Star Trek Fanmod
Lore & Description


The Star Trek universe is set in a future where humanity has overcome many of its internal struggles and become a key player in a vast interstellar community. At its heart lies the United Federation of Planets, an alliance of diverse species united by shared ideals of peace, exploration, scientific advancement, and mutual cooperation. Starfleet, its exploratory and defensive arm, ventures into deep space not to conquer, but to understand.

Yet the galaxy is far from peaceful. Major powers like the Klingon Empire, driven by honor and a warrior’s code, the secretive and calculating Romulan Star Empire, and the trade-focused but morally ambiguous Ferengi Alliance all compete for influence and survival. Other forces such as the Dominion and the Borg Collective, add layers of existential and philosophical conflict.

Technological marvels such as warp travel, transporters, holodecks, and replicators are everyday realities, but it is diplomacy, ethics, and the enduring question of what it means to be sentient that define the universe. Whether forging alliances, engaging in tactical warfare, or navigating moral dilemmas, every civilization in the Star Trek galaxy reflects a different facet of identity, purpose, and evolution.

This is a universe where exploration is more than travel—it is the pursuit of understanding across stars, cultures, and time.

Fixes, Issues & More


Fixes
None necessary

Issues still happening
-> Borg and Husnock are kinda to large to be played without a fleet formation mod or mixed fleets. This counts mostly for everything bigger as a Titan

Important: Have fun and play! <3

Loadorder
1. Shipsets (Sorting isnt important)
2. Star Trek NC - NSC3 Shipset Patch
3. NSC3

Please report any issues you encounter, and I will do my best to fix them as quickly as possible.
This patch has been tested with Stellaris version 4.0.14, but it should remain compatible with past and future versions. I will continue to monitor compatibility.

FAQ
1. Does it work with Star Trek: New Civilizations?
->No probably not. Since its a total conversion of them and NSC3 adds own stuff.

2. Can i play with just one shipset from that list?
->Yes. This patch works even if you only use for example Cardassians or Ferengi. You don't need all shipsets

Reviews
36 of 36 positive ratings – Steam may not show this properly due to a broken legacy system. Thank you for your support! (06.07.2025)

Special thanks to:


walshicus for permission to add this Patch for his Star Trek: New Civilisations shipsets

CaptainX3 lead dev of NSC3 for guidance on ship role integration and NSC3 explainations

LauraTons for assistance during development and troubleshooting
48 Comments
Fran  [author] 20 Jul @ 5:06pm 
@Dravos77
Thank you very much <3
Dravos77 20 Jul @ 3:23pm 
you made one for cheeks ship set and civilizations. you are truly amazing hope you enjoy your vacation Fran you earned it.
Pheonix 20 Jun @ 7:15pm 
Awesome!, now i wish someone would release a good ST weapon's mod now
Fran  [author] 20 Jun @ 4:23pm 
@PATTON-1945-
Are you using a AI Random Shipset selector mod? Usually this shipsets should only be used if you have an ai empire created with it.

Or an empire splitted by your own faction if you use fed ships

This is just NSC3 patch, so if that happens while only using this mod and the original, it might be a issue of the original mod, cause my mod just adds shipclasses and doesnt change something on AI behaviour
PATTON-1945- 20 Jun @ 4:00pm 
i am having an issue where the AI uses these ship-sets as well, kinda breaks the experience when a frantic xenophobe is using federation ships
Fran  [author] 16 Jun @ 4:45pm 
@Xenomorph Kitty
Sadly a issue by the original :(
Xenomorph Kitty 16 Jun @ 11:59am 
It's a shame that the majority of the vessels don't actually have weapon hardpoints, or locations. A lot of the weapon shots just come from the centre mass.
Roland 8 Jun @ 8:36am 
Tried thsi for the first time today and it is superb, highly polished and is a good consolation for no BSG shipsets. Thanks again.
Fran  [author] 7 Jun @ 7:36am 
@vchankf
You're welcome! I'm glad i was able to help :)
vchankf 7 Jun @ 7:35am 
@Fran
Thanks I reloaded NSC and it worked. Turns out the ship components all shifted up one space taking out the reactor slot.

Thanks!!!!! =D