Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Of course, you can extract the files and add them to your own mod, or include a link to the mod in your description — or do neither. As you wish! ☺︎
watch out though it's a few months out of date, might still work but you never know
SO I will try messing with the load order, but to try and give you a more detailed explanation, what happens is anytime someone is inspired to make jewelry, I can fund them, BUT there's some kind of break where the window for when they ask WHAT kind of jewelry to make, a ring, brooch, etc, never comes up. So the crafting process goes on and when its finished its a "success" but nothing is made.
I've actually forgotten how Vanilla crafting works at this point. I'll try testing again and see if it comes up again, ill get actual screenshots. Thanks for your patience
If not, can you share a screenshot of the text related to it, or write me a good chunk of the exact specific sentences the window for that jewellery crafting action displays ? (so that i can look for it in the loc files easily and track down the issue)
thanks in advance !
However, this mod seems to break the crafting of Jewelry completely. Every time i commission a artist to make jewelry, it never prompts me what KIND of jewelry, and so, nothing is produced.